February 10. 2022
2022 First Update Preview
Greetings everyone, this is Ham Yong Jin, Product Developer of ArcheAge.
Happy new year anybody! Hope everyone is having a great start to the new year’s day.
The ArcheAge development squad is making efforts to make changes to the game while servicing both KR and NA regions.
Thus, the March update will be at the end of the month, instead of the usual schedule.
Today, I would like to go over the update coming in March, and the long-awaited Great Prairie of the West.
We’re too going to answer some of the questions and requests sent from you in detail.
* Below contents are currently in development and can be subject to change upon actual release.
The March update includes the add-on of 5 new Brilliant Erenor Cloaks.
We hope they give you new growth goals since in that location haven’t been new cloaks since December of 2019 with the Awakened Erenor Cloaks.
Nosotros’re likewise working on providing more growth materials with the Brilliant Erenor Cloak update.
At Sungold Fields and Exeloch of Auroria, the factions are in a fierce war over Jola, Glenn, and Meina.
However, extended faction wars lead to unnecessary compunction warfare.
To add more excitement to the battle between factions, the region volition become a Disharmonize/War zone when Raid Monsters announced.
The target of Interest is currently a one-way system where yous could register players without their agreement to view their online condition.
As such, it couldn’t give you detailed information, such every bit the current location. To remedy this, nosotros’re irresolute it to a Friend system where both parties agree upon registration.
Friend Asking and Friends List *Content not withal localised
We’re too updating the requested Block organisation, along with allowing mail sending with other factions once again.
You can at present block only upwards to 100 players, merely also take the pick to motorcar decline Political party Invites, Private Trades, and Request Duels from them.
However, with the above update, the Target of Interest list will be reset on the day of the update.
We repent for the inconvenience and ask you to make new registrations with your friends.
We’re as well calculation new ArchePaper and Tutorial Quests related to Commerce, and a new dungeon called “Mistsong Summit”.
Moreover, we plan to add together more than updates to the Guide Residue Area, so delight guide whatsoever new players there if they need assistance.
The long awaited Great Prairie of the West update has been confirmed to be updated in Summer this yr and we are busy working on it.
Here’s an overview of the region and its exclusive contents.
The Great Prairie of the West is an surface area where the Firran phone call their eternal lands.
This piece of land, with the mighty Plains Eye mountain rising loftier, is a place the nomad Firran consider their homeland.
According to Firran storytellers, the mountain is where the Sun Father gave them the right to live in the great prairie.
The Firran shaman climbed the mountain to perform worship ceremonies for the Sun Father.
(Epitome) Plains Eye – Solar Altar
It’south the remnants of the Epherium occupied expanse, the ruins found at the Great Prairie of the W.
While it was once a base where the Epherium kingdom used to bring the Firran into submission after reclaiming Terena,
information technology now remains equally a ruin due to being wiped out by the Windwhips who were led by Tahyang in the Terena boxing.
The claret of the fallen Firran from the Terena battle remains to permeate foreign phenomena throughout the Slap-up Prairie till this twenty-four hour period, as it came together with the strange energies which were dormant below the grounds.
(Image) Epherium Occupied Area
The blood of many Firran heroes was spilled on the grounds of the Great Prairie from the Terena battle.
While there was peace on the prairie after the battle ended, the desires of the fallen heroes who wanted to protect the prairie became spirits and remained on the grounds.
A tombstone was built in remembrance of those who sacrificed their lives, and as fourth dimension passed past, the desiring spirits of the fallen heroes began to get together towards the tombstone.
The spirits that gathered around the tombstone, came together with the foreign energies of the grounds and gave birth to a new lifeform called the Guardian of Celestia.
Yous can look forward to the stories of the Guardian of Celestia in the upcoming summer Neat Prairie update, and also experience the boxing for the Guardian of Celestia in which you must compete confronting other factions.
We’ll be back for more details on the summer update in a future post!
(Image) Guardian of Celestia of the Peachy Prairie
We are receiving your suggestions and feedback through our website’south customer service route and through our ArcheAge creator contributors.
While nosotros mentioned before that we are looking into all of your suggestions,
we never had the chance to share how our plans were going. We’d like to take this opportunity to share some more information.
Q. Please resolve the bottlenecking issues in the chief quests.
We’re aware that many experienced difficulties with the quests during the initial stages of when the server opened.
There was particularly the issue where the required “Cactus” item from the primary quest caused a hindrance for quest progression, and we’re aiming towards improving these types of issues through each update.
Nigh of the bug with quest objectives requiring the killing of certain monsters or interacting with certain objects were improved by changing the rules of monster kills and how object interactions are done.
Q. Please distinguish the fundamental inputs for riding your ain mount and other mounts.
We are planning to add together a feature that allows you to ‘ride on your ain mount only’ in the upcoming update in March.
If you lot turn this feature on, you lot won’t see the button for boarding mounts that vest to others. You can ride mounts that vest to others by correct-clicking on their mount.
Q. Please improve the Escape cooldown.
You probably experienced falling beneath the footing from time to fourth dimension while playing the game. This is a chronic result with the engine used to develop the game.
While this was improved ever since the game was released, it’s still an effect that arises from time to time.
The Escape feature is used to help you to escape from isolated areas when you are stuck,
We applied a rather bourgeois cooldown time since the skill allows you to teleport to a nearby tomb even when you have Trade Pack limitations.
Still, we are looking into whether the time it takes to escape is really too long, and checking if it’due south a problem that the cooldown keeps going even when the skill stops in the heart of casting.
Therefore nosotros are looking into how nosotros can amend the arrangement.
Q. Delight increment the Co-Raids.
Since Co-Raids involve questing by 100 players and involve checking the Raid Member locations and statuses all in existent time, it’s unrealistic to expand the raids.
We’re hoping that the changes we implemented to the rules of monster-kill prioritization during quests in the January update have somewhat improved the feel.
Q. Please improve the faction proportion and the Exile system.
Beginning of all, the faction points per server are calculated based on the Leadership of the graphic symbol participating in dissimilar competitions, equipment points, number of participants, and Contribution.
Faction proportion is based on these faction points. Nosotros sympathise that it is difficult to meet the faction proportion for servers that already accept a meaning proportion difference.
Although it volition be difficult to change this in a short menstruum of time, we will improve the faction proportion following the below direction.
Nosotros will lower the Exile system requirements, enable you to change factions more freely, and enhance the small faction buff.
All the same, we will analyze your major business organisation starting time, which is the faction demolition situation of all servers, and then make improvements in order.
Q. Please solve the dispatch of the faction upshot due to faction competitions (Ynystere, Cinderstone Moor).
Although Ynystere and Cinderstone Moor are symbolic faction competition bases, we empathize that the disadvantage y’all become upon defeat is excessive.
We will improve the situation of having your base stolen due to faction competition results as soon as possible.
Q. The Siege Risopoda harms the fun of the game.
There is a weekly boilerplate of ten Siege Risopodas per server, only we are continuously checking this as nosotros have been receiving many reports virtually it.
Instead of decreasing the number of Siege Risopodas, we are preparing a giant pet balance update and a Siege Risopoda appearance modify in the hereafter.
We will denote the plan details and schedule according to the game’s development stage.
Q. Please improve the Akasch Invasion content.
In the Akasch Invasion at Ipnya Ridge, characters from all factions assemble to defeat various monsters.
It was inevitable to set a limit on the number of participants to create a pleasant gameplay surroundings, but this also has been limiting players’ participation itself.
We are equally aware of the inconveniences acquired by the video played whenever you enter the content, and the shortage of quests such as Void Compasses, Arcane Spheres, etc.
We will start making updates on the elements that can exist improved offset as soon as possible, before making an update that aims at structural reorganization.
Q. Delight make a penalization for players who abolish dungeon matchmaking at the end to buy fourth dimension.
This has been requested since long ago, merely we were considering information technology considering of the difficulty of judging the penalty target’due south intention.
Yet, we accept been receiving many reports about this upshot, so we will first of all apply an entrance penalty for actions such every bit archway delay, forced cancellation, etc. as before long every bit possible.
Q. Regarding diverse UI improvement requests.
We have received your stance that it is difficult to run into the white mouse cursor considering the shortcut keybind window is semitransparent.
We will try establishing a goal for each update to improve the game’s UI even petty by little.
We are revising all your opinions on different content improvements, bug fixes, etc.
For changes that require the opinions of many more Regal Archivists, nosotros will conduct an in-game survey and collect these opinions to brand our next update plans.
A good for you, mundane life seems more beloved to us than e’er these days.
We volition keep doing our best for you to enjoy your twenty-four hours with ArcheAge.