How Long Is 500m In Minecraft

This article is about the rideable minecart in Minecraft. For other uses, see Minecart (disambiguation).

is a train-like vehicle entity that runs on rails.



Minecarts can be retrieved by
them for some time. Minecarts can also be retrieved with one attack from a pickaxe provided the player’due south attack cooldown is reset. A minecart is too destroyed if it makes contact with a cactus, or if shot with a bow and arrow.



Ingredients Crafting recipe
Fe Ingot

Entity loot


Minecart with command blocks tin can exist given to the player only with the
command; minecart with spawners‌[
Java Edition only

are available simply via the
command. Each driblet one minecart when broken.



A rideable minecart on rails surrounded by wood slabs

A minecart can be placed in the same manner as well-nigh blocks but can exist placed only on tiptop of a rail. Once placed, information technology may exist derailed past pushing it off the end of the track. After this, information technology can be railed once more by placing a runway straight below information technology or pushing it onto a rail.

Crafting ingredient


Name Ingredients Crafting recipe
Minecart with Breast Chest +
Minecart with Furnace Furnace +
Minecart with Hopper Hopper +
Minecart with TNT TNT +



Steve riding a minecart

Minecarts tin be ridden past
pressing the “utilise” control
on them. Once inside, an external impulse may be needed to brand the minecart start moving. The player can slowly move the minecart forward while riding information technology, by pressing
forward. If a mob walks in front of an empty minecart, it is pulled into the cart.

After rolling off of the cease of a track, a minecart can be pushed around on open up blocks. If a minecart is pushed onto or falls onto tracks, it “snaps” to those tracks. When riding a minecart, if the minecart lands on a track, the player does not take whatsoever fall damage.

Unlike with beds, there is no message in a higher place the hotbar for attempting to enter a fully occupied minecart.[ane]



Players tin exit the minecart by pressing
sneak. When a player or mob dismounts a minecart, either by choice, by breaking the minecart, or by passing over an activator rail, the minecart tries to find a rubber ejection destination i block away. First information technology checks the 8 horizontally adjacent blocks in the following order of priority relative to direction of travel: right, left, rear correct, rear left, front right, front left, rear, front. A valid destination has a cake underneath with a solid (not necessarily full) top surface and a infinite with enough headroom and width for the passenger to fit in when standing at the center. The infinite can even contain liquid or have open trapdoors if the mob is slim plenty, and presence of other mobs doesn’t affair. If no valid destination exists on same horizontal level, the minecart then checks the blocks one above, and so i below. For a player, the minecart likewise checks for crawlable destinations. If still none, the minecart chooses its own location. One time the minecart picks a destination, information technology actually ejects the passenger 1 cake up in the air and the passenger settles downwardly on its own. Under a low ceiling this may cause i tick of suffocation harm. The air drop exists to allow passengers to land on carpeting or bottom slabs.





Minecarts have a predefined speed limit of exactly eight blocks per second
per axis of travel. A minecart traveling diagonally can, therefore, travel up to 11.314 blocks per second.[2]
When a minecart comes to a turn it moves diagonally beyond that turn.

Powered rails powered by redstone give minecarts a boost of speed. Speed is gradually decreased if there are no powered runway to assist its movement, and an unpowered powered runway slows down a minecart apace. The speed decreases at a faster charge per unit when going uphill, compared to when moving horizontally. A minecart does not need powered rails to assist its movement downwards a colina.

Anything in the style of the minecart brings it to a finish. Once a minecart has left the track, it quickly decelerates within one or two blocks. When mobs touch a minecart, they affect it in the same way a thespian would, i.eastward. mobs that motion upward against a still cart gear up information technology in motion.

If a minecart is moving fast enough, information technology can skip beyond i block without a track and reattach to track on the other side, at significantly reduced energy and speed. A minecart’south hitbox can skip turns if the minecart is additional using plenty powered rail.[3]

The speed and momentum of a minecart can differ depending on whether or non it is empty, and in the case where a minecart has a container, the speed tin can differ depending on the quantity and type of items inside.

Merged minecarts


Java Edition, two or more minecarts can exist merged past pushing them into each other and then that they overlap. Merged minecarts move every bit a commonage, like a railroad train, and tin be useful for long-altitude ship considering while moving in a direct line, they

do not need powered rails to go on their speed

To summarize:

  • Minecarts can also exist merged past
    a minecart on another minecart.
  • Merged minecarts do not lose speed while traveling on straight track
  • Corners
    in the rails might cause merged minecarts to unmerge.
  • Minecarts with
    (fifty-fifty fully filled) can as well be merged and also do
    crave powered rails.

Distance traveled past empty carts starting on a downward gradient


This table shows the distance traveled by an unoccupied minecart on a downward slope, with a boost (or no heave). The most efficient way is to use only 1 heave at the bottom of the incline on the apartment surface. Using ii increases distance by virtually 20% or ane.5 blocks. All altitude trends based on the acme seem to be logarithmic. The carts started from rest, on a slope Height blocks up.

Elevation No Boost Bottom Bottom and Peak All boosts on incline and bottom
i 2.77m 8.77 10.viii 10.8
2 4.59m 9.59 x.83 13.37
3 v.81m 9.81 eleven.66 xv.12
4 seven.04m 10.04 12.46 xvi.95
5 7.87m 10.87 12.29 17.95
10 11.65m 13.38 15.12 21.68
100 15.87m 17.05 17.54 25.34



Minecarts are about the same size as a block (1×1). Because of this, a ladder, door, or trapdoor prevents it from falling down a 1×1 hole. Carts on rail besides ignore collision in certain situations. A cart traveling uphill, downhill, or on a curve with a cake placed in front of it, goes through the block.[4]

A minecart that reaches the cease of a rail up against an opaque solid block bounces back, just if the block is transparent then it stops. The minecart tin even bounciness against an opaque block from a standstill if the track underneath is powered. A thespian or mob riding in a minecart does not collide with or suffocate in any transparent blocks but suffocates inside opaque blocks.

Minecarts are completely unaffected past ice, blue ice, and packed ice[5]; they can also be destroyed by coming in contact with lava or burn down.



Minecart shaking due to being on acme of an activator runway.

Well-nigh mobs can ride minecarts, but but some types of mobs tin control them. Mobs cannot exit the minecart unless the minecart is destroyed or moves onto an active activator rail. Endermen, therefore, are unable to teleport out of minecarts.[6][
Java Edition simply

A mob can ride a minecart by a player placing the minecart under a mob, or by the mob moving into the minecart’southward space. Some mobs are able to nudge minecarts while in them, like players.

Tamed wolves and cats follow the player when the player rides a minecart. The player can bump a medium slime in a minecart, rendering it unable to attack. However, a large slime can still assail. A spider jockey riding a minecart automatically accelerates the minecart. Mobs in minecarts don’t despawn, and don’t count towards the mob cap.‌[
Java Edition only




When a boat is placed in a minecart‌[
Java Edition just
, the minecart travels faster on rails, approximately every bit fast as on powered rails. The movement in the gunkhole minecart is glitchy and moving forward with the West primal moves the cart backward relative to the player, and vice versa for moving backward with the Southward key. The minecart too moves on the track-less basis at a crawling speed, but it does not float in the water despite being in a boat.

Using this glitch tin can be far more resource-efficient since the gunkhole minecart can motility at the speed of a powered rail track on flat ground and on slopes. Some other physics glitch with the gunkhole minecart is the extreme reduction in friction when the minecart is on rails, which is like to the lack of friction when a boat is riding on ice. This glitch can exist washed in survival without cheats simply by pushing a minecart into a boat on the track.



Java Edition:
Minecarts utilise the Friendly Creatures audio category for entity-dependent audio events.[sound one]

Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation

[sound two]
Friendly Creatures While the player is inside of a moving minecart entity.minecart.inside None
[sound 2]
? ? 16 (technical) / rider only (effective)

[sound 3]
Friendly Creatures While inside of a moving minecart when the thespian’s middle level is underwater entity.minecart.inside.underwater None
[sound three]
? ? ? (technical) / rider simply (effective)

Minecart rolls[sound 4] Friendly Creatures While a minecart is moving entity.minecart.riding subtitles.entity.minecart.riding ? ? 16

  1. a

    “[MC-42132] The sounds of minecarts aren’t controlled by the correct sound slider – Jira” – Mojira, December 13, 2013.

  2. a


  3. a


  4. Shows far less oft than it should – run into

Boulder Edition:

Sound Source Clarification Resource location Book Pitch

Friendly Creatures While the actor is inside of a moving minecart minecart.within ? ?

Friendly Creatures While a minecart is moving minecart.base ? ?

Data values




Java Edition:

Item Identifier Form Translation cardinal

minecart Item item.minecraft.minecart
Entity Identifier Translation key

minecart entity.minecraft.minecart

Bedrock Edition:

Item Identifier Numeric ID Form Translation key

minecart 370 Item
Entity Identifier Numeric ID Translation key

minecart 84 entity.minecart.proper name

Entity data


Minecarts accept entity data associated with them that contain diverse properties of the entity.

Java Edition:

  • Entity information

Bedrock Edition:

See Bedrock Edition level format/Entity format



Icon Achievement In-game clarification Bodily requirements (if unlike) Gamerscore earned Bays type (PS4)
PS4 Other

On A Runway Travel by minecart to a betoken at least 500m in a unmarried management from where yous started. Travel by minecart 500 blocks in a straight line abroad from the player’s starting point. 40G Gold



Java Edition Infdev
20100618 Minecart JE1.png
Minecart (item) JE1.png
Added minecarts.
Minecarts are non rideable simply instead are used to shop things in.
Right-clicking minecarts opens them similar a chest (with the container called “Minecart”. Filling them upwards makes the clay layer inside them ascent.
20100624 Minecart JE2 BE1.png
Minecart (item) JE2 BE1.png
The textures of minecarts have been changed.
The minecart mechanics have been changed to being rideable, removing their ability to store items.
Minecart with phantom chest.png
Minecarts now return a chest within for unknown reasons.
Coffee Edition Alpha
v1.0.iv A sitting blitheness for riding minecarts has been added.
Removed the phantom chest from minecarts.
v1.0.xiv Minecarts are now used to craft minecart with furnace and minecart with chest.
v1.2.two Minecarts now announced to other players and can be ridden in multiplayer.
Minecarts are no longer fully solid – they no longer block movement, and can no longer be stood on height of.
Java Edition Beta
1.5 Minecarts now break faster with hands.
Powered rails have been introduced, which enables minecarts to motion automatically, although previous methods of boosting no longer works, or does not work as finer.
The detector rails accept been introduced for employ in detecting minecarts. Prior to this update, carts were detected by using pressure plates in line with cart tracks. This had the often undesirable effect of dramatically slowing or even stopping the minecart, which limited the use of this design mostly to boosters.
one.half dozen Exam Build 3 A minecart at present transfers any fall harm it suffers onto its passenger and is not destroyed upon impact.
1.8 Pre-release If the player punches a minecart when descending from a jump, information technology shows the critical hit animation. This also happens if the actor punches the cart while even so in it.
Java Edition
ane.0.0 Beta 1.9 Prerelease C418 posted a audio showing the sound that minecarts brand.
Beta i.9 Prerelease six The texture of minecarts has changed slightly.
1.3.1 12w21b The player no longer spawns on top/inside of the minecart after getting out. Instead, the player gets out a few blocks abroad. As well, the player can nudge a stationary minecart while inside information technology to move onto a powered rails, etc.
1.4.two 12w38b Sounds for minecarts have been added.
1.5 13w02a Minecarts tin now be edited with a 3rd-party program to show whatever block inside of it (it does non accept on the characteristics of this block), also as brand information technology take on the characteristics of any cart.
Minecart types no longer all share the same entity ID –
– and are no longer distinguished past a
field. They have been given separate entity IDs.
Minecarts are now used to craft TNT minecarts.
13w03a Minecarts are now used to craft hopper minecarts.
13w06a Added minecart with spawner. release A player in a moving minecart no longer turns with the minecart.
one.7.ii 13w39a Added minecart with command block.
1.8 14w11a Minecart physics have been inverse – they now go faster and further, can derail at corners if going too fast and reject to get uphill and they can also (if going fast enough) go over 1 block.
The collision and position handling of minecarts have been improved.
14w17a All changes to old minecart physics used before 14w11a accept been reverted. pre2 Farthermost typos in minecarts with hoppers and chests, reading “container.minecart”
accept been fixed.
1.11 16w32a The entity ID has been changed from
The player’s hunger bar is now visible when riding in a minecart.
1.13 17w47a Prior to
The Flattening, this item’s numeral ID was 328.
1.14 18w43a Minecart JE3 BE2.png
Minecart (item) JE3 BE2.png
The textures of minecarts have been changed.
19w13a Minecarts now move much slower when pushed forth standard rails using the Westward central, even slower on unpowered aureate runway, and cannot be pushed off of unpowered golden rails without the actor looking at a certain bending.
1.16 20w09a Minecart now checks dismount position height against entity elevation.
20w16a Minecarts no longer have subtitles for motion.
20w18a Mobs in minecarts no longer despawn.
1.17 20w45a Minecarts tin now move in water.
ane.nineteen 22w13a Minecarts no longer drop when breaking a minecart with chest, hopper, furnace, or TNT.
Pocket Edition Alpha
v0.8.0 build ii Minecart JE2 BE1.png
Minecart (item) JE2 BE1.png
Added minecarts.
build iii Minecarts now ride smoother.
v0.xiii.0 build 1 Sounds for minecarts have been added.
build ii Minecarts now stack on top of each other.
v0.14.0 build 1 Minecarts can now be used to craft storage, TNT, and hopper minecarts.
Bedrock Edition
one.x.0 beta Minecart JE3 BE2.png
Minecart (item) JE3 BE2.png
The textures of minecarts take been changed.
Legacy Console Edition
TU1 CU1 1.0 Patch 1 1.0.1 Minecart JE2 BE1.png
Minecart (item) JE2 BE1.png
Added minecarts.
Minecarts are now twice the speed than in other editions.
TU12 Minecarts are at present slower.
TU13 Minecarts are at present faster again.
TU21 CU9 1.14 The minecart limit has been increased.
TU31 CU19 1.22 Patch 3 Minecart sounds have been updated.
1.90 Minecart JE3 BE2.png
Minecart (item) JE3 BE2.png
The texture of minecarts has been changed.
New Nintendo 3DS Edition
0.1.0 Minecart JE2 BE1.png
Minecart (item) JE2 BE1.png
Added minecarts.



Issues relating to “Minecart” are maintained on the bug tracker. Report issues at that place.



  • Minecarts announced to bladder above the rails, as their model has no wheels.
  • If the thespian views their inventory while riding in a minecart, they announced sitting down in mid-air.
  • The role player can teleport to another minecart while sitting in a minecart by right-clicking a minecart in their range. This can be used equally an elevator to quickly rising upward when minecarts are placed on top of each other.
  • If the sound is muted in the options while riding a minecart, and so turned back up, the minecart no longer makes noise in the client until the player exits the minecart.
  • If a saddled pig is riding a minecart, the player can ride the pig. Doing so causes the minecart to be able to ride freely at the player’s walking speed. Information technology is unknown whether this is a glitch.
  • It seems that hunger does not deplete while inactive in a minecart (at least in normal difficulty).





  1. “[MC-161251] Attempting to enter an occupied bed displays a message over the hotbar, just attempting to enter an occupied vehicle does not – Jira” – Mojira, September 18, xix.

  2. The square root of viii2
    + 8ii. Run across Pythagorean theorem.

  3. “[MC-179971] Minecart skips turns if too fast – Jira” – Mojira, April 22, 2020.

  4. “[MC-8004] Minecarts glitch through the terminate block of a rails that ends with a turn or a downward slope – Jira” – Mojira, Jan 20, 2013.

  5. “[MC-8265] Minecarts don’t slide on any sort of water ice – Jira” – Mojira, Jan 25, 2013.

  6. “[MC-3866] Endermen, Tamed Wolves and Ocelots cannot teleport when in a Minecart – Jira” – Mojira, November 26, 2012. Resolved every bit “Works as Intended”.

  7. “[MC-182897] Some passenger mobs don’t count to the mob cap – Jira” – Mojira, May 7, 2020.