How To Check Kills In Valorant

Accept you always wondered how Riot determines your ranking during the game summary? Here’south how to calculate combat score in Valorant.

I know that we’ve all had that game where we were using our favorite Valorant skin, completely dominating and racking upward kills. At this point, you’re super confident that yous’re going to become friction match MVP because you have the highest kills in the game. Yet, when the game is over, you come across that your opponent somehow got match MVP over you lot, even though you had more kills.

This is considering Valorant bases the end-game rankings using your average combat score for that match. There are times where fifty-fifty if you accept more than kills, someone else can have a higher combat score than you lot.

Don’t worry. This is perfectly normal because Anarchism wanted to balance the combat score and didn’t want people focusing on getting more kills. Getting more kills can get you a higher combat score, merely kills aren’t the sole stat that gets taken into consideration.

Here’southward a complete breakup of how to calculate combat scores in Valorant.

Summate Combat Score in Valorant

The VCT Champions Chiliad Finals stats between Acend and Gambit. Featuring their boilerplate gainsay score (ACS).

Like I said earlier, Riot didn’t want people to focus on getting kills. Some agents take kits that are meliorate suited to go kills, specifically duelists similar Raze or Reyna. Agents like Sage, Killjoy, and Astra volition have a harder time getting kills. These agents shine better when they effectively utilize their utility to help their squad win rounds.

This is too the exact reason why your rank rating gains aren’t entirely based on your combat score. Players who play Sentinels or Controllers would take a more challenging time climbing since they wouldn’t get that many kills.

With that being said, people nevertheless wonder how exactly their gainsay score is calculated and what they tin do to increase it. Before we get started, I accept some advice for you. Having a higher combat score doesn’t help you win more games or increase your win rate. Yes, you probably have more than kills or assists, but that doesn’t hateful anything if you aren’t converting rounds.

Personally, I feel it’due south better to be a bot frag as long as y’all properly used your skills throughout the lucifer. Unfortunately, people often hyperfocus on kills rather than your overall impact within a game.

Finding the Formula for Combat Score in Valorant

So, start of all, let’due south do a quick breakdown of everything that gets considered when computing your combat score. You can easily check this through your lucifer history and by hovering over the “Avg Combat Score” tab in the scoreboard.

Nosotros see that the Valorant gainsay score is based on a few things. These are damage, kills, multikills, and non-dissentious assists. Allow’s interruption down each stat further.


Yous earn a +i score for each amount of damage that you get. This doesn’t thing if you go the impale or not. As long as you dealt at least 1 betoken of harm to your opponent, y’all get an equal amount of combat score for that round.

If you killed an opponent and took them downwards from 150 wellness (including shields), and then you get a +150 score for that round. If you deal any boosted damage to other opponents, yous besides get the equivalent score for that. Allow’s say you hit them with a unmarried Vandal body shot and deal 40 damage, this ways you also get +xl to your score.

In brusk, each bespeak of damage y’all deal to all of your opponents combined for a specific round is equal to the gainsay score you get for damage.


Kills are quite piece of cake to calculate. The amount of combat score you become will depend on the number of enemies alive when you get a kill. You lot earn 150 combat score if yous kill an enemy while they are all alive, 130 when 4 are alive, 110 when 3 are alive, 90 when at that place are only 2 remaining enemies, and 70 if at that place’s but i left.

The more enemies that are still alive, the higher the gainsay score you earn when you lot get a kill. That’s essentially the chief principle. Even so, you also earn an additional +50 score for each boosted kill that you lot go.

Let’s say that you got the showtime kill in a circular, and yous besides killed the final enemy. First kill = 150 combat score, last kill = 70 combat score, and earn an additional 50 combat score since you lot got a multikill. And then the total gainsay score that you lot earn for that round is 270 from kills alone.

Not-Dissentious Assists

The final stat is non-dissentious assists. You become these assists by using skills like Sova’southward Recon Dart, Brim’s Stim Buoy, and heals, among others. Each not-damaging aid that you get will earn you an additional 25 combat score. This is why information technology’s of import to also help your team secure kills and rounds by properly using your utility.

Round Score

At present that we know each stats’ equivalent values, we tin compute for your round score. You simply have to add together everything upwards to get your total combat score for that round. You tin can use the “timeline” tab in your friction match history to find out your combat score for each round.

To get a better grasp, let’southward break down Reyna’due south combat score for round 21.

Reyna with an ace in circular 21 of this Valorant friction match.

Note: Nosotros’ve removed their Valorant usernames for privacy purposes.

As you can encounter, Reyna got an ace in Round 21. She got a full score of 1254 for that round. Since she got all the kills, we tin can add together 150, 130, 110, 90, and 70 together for a total of 550. Next, she got multiple kills which earns her +50 per additional impale. Then the residuum is the damage that she dealt to the opposing squad.

KILLS 150 + 130 + 110 + 90 + seventy = 550
MULTIKILLS 50 x 4 additional kills = 200
TOTAL 550 + 200 + 504 = 1254

That’s how you calculate your score per circular.

Circular Score vs. Average Combat Score

Total combat Score

At present, your round score isn’t the same every bit the average gainsay score metric that yous see during game summaries. The circular score is just the total combat score that you go within each round. The average combat score is only your full round scores for all rounds divided by the number of rounds.

If yous want to double-check, yous can calculate your total gainsay score past simply adding all of your scores per round. You can also just accept a look at the “Score” value that y’all become under your KDA in your match history. Then, y’all can simply split this value by the number of rounds you played.

For instance, yous get a total gainsay score of 8383, and you played a total of 23 rounds. To become your boilerplate combat score, you only divide 8383 by 23. This should be equal to 364.47, only it will get displayed as 364 in Valorant.

Some people also mistakenly call back that their econ rating is included with the calculation of their average gainsay score. That’south not the instance. Econ rating is simply the general efficiency and effectiveness of your buys throughout the game and doesn’t affect the gainsay score in whatever way.

Plants and defuses also aren’t considered when determining your average combat score. It doesn’t matter how many times you plant or defuse the spike. Planting or defusing won’t help increase your gainsay score. It volition definitely help you win rounds, though.

That’s everything that y’all need to know when calculating your gainsay score in Valorant. It tin exist quite intimidating at beginning, simply once yous know how it’s done, you’ll realize how like shooting fish in a barrel information technology really is.

Go out a comment below if you think that Riot should change the average combat score formula.

Anwell Patdu

Anwell Patdu

Huge gaming nerd and tech enthusiast. Spends countless hours playing shooter games, MOBAs, RPGs, and exploration games.