How To Craft A Trapped Chest

A
trapped chest
functions as a normal breast for item storage, merely it produces redstone power when opened. Information technology can be visually distinguished from normal chests by a carmine coloration around the latch.

Obtaining

[
]

Breaking

[
]

Trapped chests tin exist cleaved with any tool, but axes are the fastest. Items contained in the chest are dropped when the breast is broken. If 1 half of a large trapped chest is destroyed, the respective items from the destroyed trapped breast are dropped and the remaining trapped chest continues to function as a small trapped chest.

Block


Trapped Chest

Hardness ii.five
Tool
Breaking time[A]
Default 3.75


Wooden
1.ix


Stone
0.95


Iron
0.65


Diamond
0.5


Netherite
0.45


Gilded
0.35

  1. Times are for unenchanted tools as wielded by players with no condition furnishings, measured in seconds. For more than information, see Breaking § Speed.

Natural generation

[
]

Trapped chests naturally generate in “false end portal rooms” in woodland mansions.

Crafting

[
]

Ingredients Crafting recipe
Tripwire Claw +
Breast

Usage

[
]

Trapped chests can exist used as containers and every bit redstone components.

To place a trapped chest,
place
the face of a block adjacent to the space the trapped chest should occupy.

Placing two side by side trapped chests side-by-side typically joins them to create a large trapped chest. To avoid them joining and instead place two unmarried trapped chests side past side, the role player may
sneak
while placing the second trapped chest,‌[
Java Edition only
]

or place the second trapped breast facing a different management from the first i.‌[
Bedrock and Coffee editions only
]

Alternately, normal chests exercise not combine with trapped chests.

Trapped chests tin can exist moved by pistons.‌[
Boulder Edition simply
]

Water and lava flow around without affecting them. Lava can create burn down in air blocks next to trapped chests as if they were flammable, merely the chests do not burn (and cannot be burned by other methods either).

Trapped chests tin can also actuate buried TNT, destroying themselves, their contents and whatsoever mobs or players near them. They demand to be opened twice for the TNT to be activated.

Container

[
]

The GUI of a trapped chest.

The GUI of a large trapped chest.

A unmarried trapped breast has 27 slots of inventory space, and a big trapped chest has 54 slots of inventory space. In a large trapped chest, the top three rows in the interface represent to the western or northern chest block and the lesser three to the southern or eastern chest cake.

To open the trapped chest GUI, utilise the
Use Item
control. To move items between the trapped chest inventory and the player inventory or hotbar while the trapped chest GUI is open, drag or shift-click the items. To exit the trapped breast GUI, use the
Esc
command.

Past default, the GUI of a trapped chest is labeled “Chest” and the GUI of a large trapped chest is labeled “Large Chest.” A trapped chest’due south GUI label can be changed by naming the trapped chest in an anvil before placing it, or by using the information command‌[
Java Edition only
]

(for instance, to label a trapped chest at (0,64,0) “Loot!”, use
/data merge block 0 64 0 {CustomName:'"Boodle!"'}). If half of a large trapped chest is renamed, that name is used to label the GUI of the entire big trapped chest, but if the named one-half is destroyed, the other one-half reverts to the default label. If both halves of a large trapped breast have different names, the GUI characterization takes the name of the northernmost or westernmost half of the big trapped chest depending on its orientation (the one-half with the lowest coordinate in the appropriate axis).

A trapped breast can be “locked” past setting the trapped chest’s
Lock
tag. If a trapped chest’s
Lock
tag is not blank, the trapped chest cannot be opened except by players holding an item with the same name as the
Lock
tag’s text. A trapped chest’s
Lock
tag can be ready or unset with the data command. For case, to lock a trapped chest at (0,64,0) so that just players holding an item named “Alice’due south Key” can open the trapped chest, employ
information merge block 0 64 0 {Lock:"Alice's Key"}.

Redstone component

[
]

Chests (left) and trapped chests (right) can be placed next to each other. Redstone dust configures itself to point toward trapped chests, but not toward regular chests.

Trapped chests can be used to discover when their inventory is accessed by players.

A trapped breast is inactive while not being accessed, simply activates when accessed by a player (run across to a higher place). Accessing either office of a big trapped chest activates both halves of the large trapped chest. Mobs cannot access/activate a trapped breast, and a trapped chest is non activated by items moving into or out of information technology by droppers or hoppers.

While active, a trapped breast:

  • powers any adjacent redstone dust, including below the trapped chest, to a power level equal to the number of players accessing the trapped chest (maximum 15)
  • powers whatsoever adjacent redstone repeaters facing away from the trapped chest to power level xv
  • strongly powers any total solid opaque block (rock, dirt, block of golden, etc.) beneath the trapped breast to a power level equal to the number of players accessing the trapped chest (maximum fifteen)
  • activates whatsoever side by side mechanism components, including higher up or below, such as pistons, redstone lamps, etc. Due to hoppers beingness locked by redstone activation, hoppers below a trapped chest do not take items from it while it is open.

An active trapped chest does
not
ability any adjacent redstone comparators facing away from it. Redstone comparators tin can measure the block land of the trapped chest, producing a power level from 0 to 15 proportional to how full the trapped chest is. Anything else powered past an active trapped chest (including a cake beneath information technology) can ability redstone comparators normally.

Piglins

[
]

Piglins become hostile toward players who open, break or interact with trapped chests.

Fuel

[
]

Trapped chests can be used as a fuel in furnaces, smelting ane.5 items per breast.

Notation Blocks

[
]

Trapped chests tin be placed nether annotation blocks to produce “bass” audio.



Christmas chest


[
]

As with normal chests, on December 24, 25, and 26, trapped chests and big trapped chests accept their textures inverse to Christmas chests that look like presents.

Sounds

[
]

Generic

[
]

Java Edition:

Sound Subtitles Source Clarification Resource location Translation key Volume Pitch Attenuation
distance





















Block broken Blocks One time the block has broken cake.wood.interruption subtitles.cake.generic.intermission 1.0 0.8 16

































None
[sound 1]
Blocks Falling on the block with autumn damage block.wood.autumn None
[sound ane]
0.5 0.75 16

































Block breaking Blocks While the block is in the process of being broken cake.wood.hitting subtitles.block.generic.striking 0.25 0.5 16





















Block placed Blocks When the block is placed cake.wood.identify subtitles.cake.generic.identify 1.0 0.8 16

































Footsteps Blocks Walking on the block block.wood.step subtitles.cake.generic.footsteps 0.fifteen 1.0 xvi

  1. a
    b


    MC-177082

Bedrock Edition:

Sound Subtitles Source Clarification Resource location Translation key Book Pitch Attenuation
distance
? ? Blocks In one case the block has broken dig.wood ? i.0 0.8 ?
? ? Blocks Falling on the block with fall damage autumn.forest ? 0.iv 1.0 ?
? ? Blocks While the cake is in the procedure of being broken striking.wood ? 0.23 0.5 ?
? ? Blocks Jumping from the cake leap.wood ? 0.12 i.0 ?
? ? Blocks Falling on the cake without fall impairment state.woods ? 0.18 1.0 ?
? ? Blocks Walking on the block step.wood ? 0.iii 1.0 ?
? ? Blocks When the block is placed utilize.wood ? 1.0 0.viii ?

Unique

[
]

Coffee Edition:

Sound Subtitles Source Clarification Resource location Translation central Volume Pitch Attenuation
distance















Breast closes Blocks When a trapped chest closes block.chest.close subtitles.cake.chest.shut ? ? sixteen









Chest locked Blocks When a player attempts to open up a trapped chest locked using the
Lock
tag
block.chest.locked subtitles.cake.chest.locked ? ? 16



Chest opens Blocks When a trapped chest opens cake.chest.open subtitles.cake.chest.open ? ? 16

Data values

[
]

ID

[
]

Coffee Edition:

Proper name Identifier Class Block tags Translation primal

Trapped Chest
trapped_chest Block & Detail guarded_by_piglins block.minecraft.trapped_chest
Name Identifier

Block entity
trapped_chest

Bedrock Edition:

Name Identifier Numeric ID Grade Detail ID[i 1] Translation central

Trapped Chest
trapped_chest 146 Block & Giveable Item[i 2] Identical[i three] tile.trapped_chest.name

  1. ID of block’south direct detail class, which is used in savegame files and addons.

  2. Available with
    /requite
    control.

  3. The block’s straight particular form has the same id with the block.
Name Savegame ID

Block entity
Breast

Block states

[
]

Java Edition:

Proper noun Default value Allowed values Description
facing due north eastward

north

south

w
The direction the breast’southward latch is on.
Opposite from the direction the role player faces when placing a chest.
type single left

right

unmarried
The management the breast has a connection with.
waterlogged false faux

true
Whether or not in that location’southward water in the same place equally this breast.

Bedrock Edition:

Name Metadata Bits Default value Allowed values Values for
Metadata $.25
Description
facing_direction 0x1

0x2

0x4
2 2

3

4

5
2

3

4

5
The direction the breast’s latch is on.

  • 2: Chest facing northward
  • iii: Chest facing south
  • 4: Chest facing westward
  • 5: Chest facing e
0

1
0

1
Unused

Block information

[
]

Every trapped breast has a block entity associated with information technology that holds additional information well-nigh the trapped chest.

Coffee Edition:




  • Block entity data




    •  CustomName: Optional. The name of this container in JSON text component, which appears in its GUI where the default name ordinarily appears.



    •  Items: Listing of items in this container.



      • : An item, including the slot tag. Breast slots are numbered 0-26, 0 starts in the top left corner.




    •  Lock: Optional. When not bare, prevents the container from being opened unless the opener is property an particular whose name matches this string.



    •  LootTable: Optional. Boodle tabular array to be used to make full the chest when it is adjacent opened, or the items are otherwise interacted with.[note ane]



    •  LootTableSeed: Optional. Seed for generating the loot table. 0 or omitted utilise a random seed.[annotation 1]

  1. a
    b

    Both boodle table tags are removed once the items have been generated.

Bedrock Edition:

Meet Bedrock Edition level format/Block entity format.

Video

[
]

History

[
]

Java Edition
1.5 13w01a Trapped Chest.gif
Trapped Large Chest.gif

Trapped Chest (N) JE1 BE1.png
Trapped Chest (E) JE1 BE1.png
Trapped Chest (S) JE1 BE1.png
Trapped Chest (W) JE1 BE1.png
Added trapped chests.
13w02a Trapped chests take been moved from the Redstone section to the Decoration Blocks department in the artistic mode inventory.
13w02b Trapped chests now strongly ability a block beneath them.
one.8.9 Xmas Chest.png
Xmas Large Chest.png
Trapped chests now expect similar presents between December 24 and 26 to adjust Christmas.
i.nine 15w31a Trapped chests now have their detail model rotated, to take the front face in view of the player.
15w43a Boodle tables have been added; trapped chests now tin can use loot tables.
15w49a Trapped chests take been moved from the Decoration Blocks section to the Redstone section in the creative inventory, like they were in 13w01a.
16w05a The crafting recipe for trapped chests is now shapeless.

1.11 16w39a Trapped chests now generate in woodland mansions.
i.13 17w47a Trapped chests can now exist put directly next to their big variant instead of requiring i block betwixt them.
Crouching while placing a trapped chest at present makes it effort to connect just to the clicked block.
Prior to
The Flattening, this block’s numeral ID was 146.
Trapped chests at present accept the cake entity ID
trapped_chest.
17w47b Trapped chests now have the block entity ID
chest
again.
18w10c Water can now be placed on the same block as trapped chests.
? Trapped chests at present have the cake entity ID
trapped_chest
over again.
Pocket Edition Blastoff
v0.13.0 build 1 Trapped Chest.gif
Added trapped chests.
v0.14.0 build ane Trapped Large Chest.gif
Trapped chests tin now class large trapped chests.
v0.15.0 build 1 Trapped chests can now exist moved by pistons.
? A trapped chest’southward custom name now appears in the GUI.
Pocket Edition
1.one.0 alpha one.1.0.0 Trapped chests now naturally generate in woodland mansions.
Bedrock Edition
i.4.0 H2o can now exist placed on the aforementioned block as trapped chests.
Legacy Panel Edition
TU19 CU7 1.12 Patch 1 1.0.1 Trapped Chest.gif
Trapped Large Chest.gif
Added trapped chests.
New Nintendo 3DS Edition
0.i.0 Trapped Chest.gif
Trapped Large Chest.gif
Added trapped chests.

Issues

[
]

Bug relating to “Trapped Chest” are maintained on the bug tracker. Report issues in that location.

Trivia

[
]

  • Trapped chests render as a total block when in the inventory, but not when placed.‌[
    Bedrock Edition only
    ]

    [1]

References

[
]



  1. MCPE-7990



Source: https://minecraft.fandom.com/wiki/Trapped_Chest