How To Get Looting 3 Book

Enchanting Table menu.



Enchantment Table.png


Enchanting




is a vanilla mechanic that is expanded and implemented in SkyBlock.

Overview

[
]

Enchanting improves gear (Armor, Pickaxes, Drills, Hoes, Shears, Swords, Axes, Fishing Rods, Shovels and Bows) to brand them stronger than they already are and improve them with buffs and stat boosts.

Enchanting items as well levels upwardly the

Enchantment Table.png


Enchanting



Skill, and sure enchantments cannot be used past the player if they are not at a certain enchanting skill level.

Books cannot be used in an enchantment table, but can exist fabricated from diverse collections recipes. The crafted enchantment books are one level lower than the highest level unless the max level is I. Enchanted books are complimentary to combine and practice not add anvil uses. Additionally, some enchantments with max level V or 3 have a level VI or 4 book respectively unobtainable via the enchantment tabular array.

List of Enchantments

[
]

Name Description Enchanting Level Required Levels Result Source Recipe
Blight of Arthropods Increases damage dealt to Cave Spiders, Spiders and Silverfish by
X%.

(A weapon with this enchantment cannot accept
Sharpness
or
Smite)

0 I – 10 Spider HeartFive
Collection (Level IV)

Enchantment Tabular array











Paper
eight



Paper
8





Paper
8



Spider Eye
8

Ii – 20
Three – 30
Four – 40
5 – sixty
Half-dozen – 80 Dropped by Tarantula Broodfather



Tier III

+ when Spider Slayer Iv+
VII – 100 Experiments
Champion Gain
3
+
0.7
per level

☯ Gainsay Wisdom

.
The 2nd hit on a mob gives


1.four

coins

and
+seven exp orbs.

Upgrade past getting Combat XP Cannot be combined in an anvil.

0 I – 3.7

☯ Combat Wisdom
, one.4, 7
Bought at Community Center for


four,000

$.25
.
Ii – iv.5

☯ Combat Wisdom
, 1.eight, 9
50K Combat XP
Three – 5.iii

☯ Gainsay Wisdom
, 2.2, xi
100K Combat XP
IV – half-dozen.i

☯ Combat Wisdom
, 2.6, 13
250K Combat XP
V – six.8%

☯ Combat Wisdom
, three, 15
500K Combat XP
VI – 7.2%

☯ Gainsay Wisdom
, 3.4, 17
1M Combat XP
VII – 7.nine%

☯ Combat Wisdom
, three.eight, nineteen
one.5M Combat XP
VIII – 8.6%

☯ Gainsay Wisdom
, iv.2, 21
2M Gainsay XP
IX – ix.3%

☯ Combat Wisdom
, 4.6, 23
two.5M Combat XP
X – 10%

☯ Gainsay Wisdom
, v, 25
3M Combat XP
Cleave Deals 3% of harm dealt to other monsters within (3 + 0.3 per level) blocks of the target.

Note: Every bit of March 4, 2020, Cleave was fixed. It does correct damage and perfectly works with all mechanics, including annexation, scavenger, combat xp and kill counters.

4 I – 3, 3.3 Pufferfish3
Collection (Cleave 4)

Enchantment Table











Paper
eight



Paper
eight





Paper
8



Pufferfish
40

II – 6, 3.6
3 – nine, three.ix
IV – 12, four.2
5 – xv, 4.5
VI – 20, 4.eight Experiments
Critical Increases critical damage by
X%.
ix I – x DiamondV
Collection (Critical Iv)

Enchantment Table











Paper
8



Paper
viii





Paper
8



Enchanted Diamond
viii

Ii – 20
III – 30
IV – 40
5 – fifty
Half-dozen – lxx Dropped by Sven Packmaster



Tier III

+ when Wolf Slayer 4+
VII – 100 Experiments
Cubism Increases harm dealt to Creepers, Magma Cubes, and Slimes by
Ten%
.
3 I – 10 PumpkinFour
Collection (Cubism IV)

Enchantment Tabular array











Paper
eight



Paper
8





Paper
eight



Pumpkin
32

2 – twenty
Three – thirty
IV – forty
5 – 60
VI – 80 Experiments
Divine Souvenir Grants

+ii
✯ Magic Find

per level.

More Info Needed
I – two Regalia Room
(Costs


25M

coins

for Level I)
Ii – iv
Three – half dozen
Dragon Hunter Increases damage dealt to Ender Dragons past 8% per level. 16 I – viii Pearl Dealer Merchant
(Costs


1M

coins

for Level I)
II – 16
III – 24
Iv – 32
V – 40
Ender Slayer Increases damage dealt to Ender Dragons and Enderman past
X%.
eleven I – 15 Ender PearlIII
Drove (Ender Slayer Four)

Enchantment Table











Paper
viii



Paper
viii





Paper
8



Enchanted Ender Pearl
eight

II – 30
3 – 45
IV – lx
Five – 80
Half-dozen – 100 Pearl Dealer
Seven – 130 Experiments,



Tier 4


Voidgloom Seraph
Execute Increases impairment dealt by
X%
for each percentage of Wellness missing on your target.

(A weapon with this enchantment cannot have
Prosecute)

fourteen I – 0.2 Diamond2
Collection (Execute IV)

Enchantment Table



Flint
40









Paper
8



Paper
8





Paper
8



Diamond
xl

II – 0.four
III – 0.6
IV – 0.viii
5 – 1
VI – 1.25 Experiments
Experience Increases the chance for Mobs and ores to drop double feel by
12.5%
per level.
0 I – 12.5 Lapis LazuliIii
Collection (Feel Two)

Enchantment Table











Paper
two



Paper
ii





Paper
2



Lapis Lazuli
2

Ii – 25
3 – 37.5
IV – l Viking
Fire Aspect Ignites your enemies for (2 + 1 per level) seconds, dealing 50% per level of your weapon damage per 2nd. 0 I – 3, 3% Blaze RodThree
Drove (Fire Aspect I)

Enchantment Table











Paper



Paper





Paper



Blaze Rod
4

II – 4, 6%
Three – 4, ix%


Tier Four


Inferno Demonlord
Commencement Strike Increases the first melee damage dealt to a mob past
25%
per level.

(A weapon with this Enchantment cannot have
Triple-Strike
)

x I – 25 GravelVI
Collection (Offset Strike 3)

Enchantment Tabular array











Paper
4



Paper
4





Paper
4



Enchanted Flint
4

Two – 50
III – 75
4 – 100
Five – 125 Experiments
Giant Killer Increases damage dealt by
X%
for each percent of extra Health that your target has above yous, up to
Y%
per level.

(A weapon with this Enchantment cannot have
Titan Killer)

8 I – 0.1, 5% Ghast TearIII
Collection (Giant Killer IV)

Enchantment Tabular array











Paper
8



Paper
8





Paper
8



Ghast Tear
8

Ii – 0.ii, ten%
III – 0.3, 15%
4 – 0.4, 20%
V – 0.half-dozen, 30%
VI – 0.9, 45% Dark Auction, Experiments
Vii – 1.2, 65% Darker Auction, Experiments
Impaling Increases damage dealt to guardians and squids by
25%
per level.
12 I – 25 Prismarine ShardI
Collection (Impaling Ii)

Enchantment Tabular array











Paper
two



Paper
2





Paper
two



Prismarine Shard
xx

II – 50
III – 75
Knockback Increases knockback by
3
blocks per level.
0 I – three SlimeballIII
Drove (Knockback I)

Enchantment Table











Paper



Paper





Paper



Slimeball
3

Ii – half dozen
Lethality Reduce the armor of the target every time you hit them past
X%
per level for
4
seconds. Stacks upwards to
four
times.
xiv I – 1.2% ObsidianII
Collection (Lethality IV)

Enchantment Tabular array











Paper
8



Paper
8





Paper
8



Obsidian
24

II – 2.four%
III – 3.6%
IV – four.8%
V – 6%
VI – 9% Dungeon Mail-Boss Chest on Catacombs Floor V or above

Experiments

Life Steal Heals for
0.5%
per level of your max health each time you hitting a mob.

(A weapon with this Enchantment cannot have
Syphon
or
Mana Steal)

five I – 0.five Default recipe

Enchantment Table











Paper
ii



Paper
ii





Paper
2



Enchanted Golden Apple
two

II – ane.0
Three – 1.five
4 – 2.0 Fear Mongerer during Chilling Festival
V – ii.v Experiments
Looting Increases the take chances of a monster dropping an item by
15%
per level.
0 I – 15 Gold IngotIII
Collection (Annexation II)

Enchantment Table











Paper
2



Paper
ii





Paper
2



Block of Gold
four

II – thirty
III – 45
IV – 60 Rare Drop from Gifts
V – 75 Experiments
Luck Increases the risk for monsters to drop their armor pieces by
v%
per level.
3 I – 5 Raw RabbitV
Collection (Luck IV)

Enchantment Table











Paper
8



Paper
viii





Paper
eight



Rabbit Hide
8

Two – 10
Iii – 15
IV – 20
5 – 25
VI – 30 Rare Drib from Gifts
Vii – 35 Experiments
Mana Steal Regain (0.3% per level – 0.1%) of your mana on hit.

(A weapon with this enchantment cannot have
Life Steal
or
Syphon)

twenty I – 0.ii Enderman Slayer

Tier I-Iii

Ii – 0.5
III – 0.viii
Prosecute Increases harm dealt past
X%
for each percentage of health on your target. At that place used to be a time where the increase went only up to
35%
impairment except for level VI, where the maximum is
xl%.

(A weapon with this enchantment cannot have
Execute)

25 I – 0.ane Enchantment Table
2 – 0.two
III – 0.three
IV – 0.four
V – 0.7
VI – one Experiments
Scavenger Enemies drib


0.iii

coins

per level times the mob’s level (ex. killing a level 10 mob with Scavenger I will drop 3 additional coins).
1 I – 0.3 Gold IngotVII
Collection (Scavenger Two)

Enchantment Table











Paper
2



Paper
2





Paper
ii



Golden Sword

2 – 0.vi
III – 0.9
Four – 1.2 Rare Drib from Gifts
V – i.v Tomioka

(Costs


15M

coins
)

Experiments
Sharpness Increases melee impairment dealt past
X%
per level.

(A weapon with this enchantment cannot have
Bane of Arthropods
or
Smite)

0 I – five Gravel4
Drove (Sharpness IV)

Enchantment Table



Flint
8









Paper
viii



Paper
8





Paper
8



Iron Sword

II – x
III – 15
Four – 20
V – 30
VI – 45 Night Sale
Tomioka
(Costs


10M

coins
)
VII – 65 Dark Auction
Smite Increases damage dealt to Zombies, Zombie Pigmen, Withers, Wither Skeletons, and Skeletons past
X%.

(A weapon with this enchantment cannot have
Blight of Arthropods
or
Sharpness)

0 I – ten Rotten FleshThree
Drove (Smite Iv)

Enchantment Table











Paper
8



Paper
eight





Paper
8



Rotten Flesh
8

Ii – 20
3 – 30
4 – 40
V – sixty
VI – 80 Dropped by Revenant Horror



Tier Iii

+ when Zombie Slayer 4+
Seven – 100 Tomioka

(Costs


25M

coins
)

Dropped by Atoned Horror when Zombie Slayer 7+

Smoldering Increases harm dealt to Blazes by
X%
per level.
3 I – 3 Smoldering Blaze
II – 6
3 – 9
IV – 12
V – 15
Syphon Heals for (0.ane% + 0.1% per level) of your max health per 100

☠ Crit Damage

yous bargain per hitting, up to i,000

☠ Crit Damage
.

(A weapon with this enchantment cannot have
Life Steal
or
Mana Steal)

xv I – 0.two Enchantment Table
II – 0.3
Three – 0.4
IV – 0.5 Experiments
Five – 0.6
Tabasco Grants
+2
weapon damage if you don’t have a
Dragon
pet equipped.
0 2 – 2 Chili PepperIX
Collection (Tabasco II)


Chili Pepper
xvi



Kuudra Teeth



Chili Pepper
16





Kuudra Teeth







Kuudra Teeth



Iii – iii Combining Tabasco II Books
Thunderbolt Strikes Monsters within 2 blocks with lightning every iii consecutive hits, dealing
X%
of your forcefulness equally damage.

(A weapon with this enchantment cannot accept
Thunderlord)

20 I – 4 Enchantment Table
2 – eight
Three – 12
IV – 16
5 – xx
VI – 25 Experiments
Thunderlord Strikes a monster with thunder every 3 consecutive hits, dealing
X%
of your Strength as impairment.

(A weapon with this enchantment cannot have
Thunderbolt)

14 I – eight GunpowderV
Drove (Thunderlord 4)

Enchantment Tabular array











Paper
8



Paper
eight





Paper
eight



Enchanted Gunpowder
8

2 – 16
3 – 24
IV – 32
V – 40
Half dozen – 50 Stormy-type Undeads from The Watcher on Catacombs Flooring V or above
VII – sixty Drop from Master Mode Floor VII
Titan Killer Increases damage dealt by
X%
for each 100 defense your target has up to
Y%.

(A weapon with this enchantment cannot accept
Giant Killer)

28 I – 2% up to half-dozen% Enchantment Table
2 – 4%, 12%
Iii – 6%, 18%
IV – viii%, 24%
V – 12%, 40%
Vi – 16%, 60% Experiments
7 – xx%, 80%
Triple-Strike Increases harm dealt past
10%
per level for the first three hits on a mob

(A weapon with this enchantment cannot accept
First Strike)

nineteen I – 10 Enchantment Table
Two – 20
Three – 30
IV – twoscore
V – l
Vampirism Heals for
i%
of your missing Health per level whenever yous kill an enemy.
15 I – one Ghast Tear5
Drove (Vampirism IV)

Enchantment Tabular array











Paper
8



Paper
viii





Paper
8



Enchanted Ghast Tear
8

II – two
III – 3
4 – four
V – v
Half-dozen – 6 Top 250 or 2000 points Reward during Spooky Festival

Besides Obtained through play tricks or treat chests with a rare risk.

Venomous Reduces the target’s walking Speed by
5
per level and increases damage inflicted on the monster past
0.3%
damage per level per hit, stacking up to 40 hits globally with other players. This result lasts for 5 seconds.
17 I – 5, 5 Spider MiddleVI
Collection (Venomous Iv)

Enchantment Tabular array











Paper
viii



Paper
8





Paper
viii



Enchanted Spider Eye
8

Ii – 10, 10
Iii – fifteen, 15
IV – 20, 20
V – 25, 25
VI – 30, 30 Experiments
Fell Grants one

⫽ Ferocity

per level.
26 I – 1 Enchantment Tabular array[AHN]
Ii – ii
III – iii Nighttime Auction
Iv – 4
V – v
Name Description Enchanting Level Required Levels Effect Source Recipe
Risk Increases run a risk of a mob dropping an item by
fifteen% per level.
11 I – 15 Enchantment Table
Ii – 30
III – 45
4 – 60 Experiments
V – 75
Cubism Increases damage dealt to Creepers, Magma Cubes, and Slimes past
10%
per level.
iii I – 10 PumpkinIV
Collection (Cubism Four)

Enchantment Tabular array











Paper
8



Paper
8





Paper
8



Pumpkin
32

II – xx
III – thirty
Four – 40
V – l
VI – lx Experiments
Dragon Hunter Increases damage dealt to Ender Dragons by viii% per level. 16 I – 8 Pearl Dealer Merchant
(Costs


1M

coins

for Level I)
Two – sixteen
III – 24
IV – 32
V – 40
Dragon Tracer Arrows home towards dragons if they are within
ii
blocks per level.
8 I – 2 FeatherVI
Drove (Dragon Tracer IV)

Enchantment Table



Arrow
8









Paper
8



Paper
8





Paper
8



Compass

Two – 4
3 – half-dozen
IV – 8
V – 10
Flame Arrow ignites your enemies for
Xs, dealing
Y%
of your damage per 2nd.
0 I – 3.5, iii Blaze RodVI
Drove (Flame I)
Enchantment Tabular array


Blaze Rod
2









Paper



Paper





Paper



Bow

2 – 4, 6 Enchantment Tabular array
Impaling Increases damage dealt to guardians and squids by
12.5%
per level.
12 I – 12.5 Prismarine ShardI
Collection (Impaling II)

Enchantment Table











Paper
2



Paper
ii





Paper
2



Prismarine Shard
20

II – 25
III – 37.5
Space Quiver Increases the risk to not consume an arrow by
3%
per level.
2 I – three StringHalf dozen
Collection (Space Quiver 4)

Enchantment Table











Paper
8



Paper
8





Paper
8



Bow

II – 6
Iii – 9
IV – 12
V – 15
Half dozen – 18 Dungeon Loot Chests
VII – 21 Combining Infinite Quiver VI books
Eight – 24
Nine – 27
X – 30
Piercing Arrows fired will go through enemies. The actress targets hitting accept 25% of the damage. 17 I – 25 CactusVI. Drove (Piercing I)

Enchantment Table



Cactus
10









Paper



Paper





Paper



Arrow

Overload Increases

☣ Crit Run a risk

by
1%
and

☠ Crit Damage

by
1%
per level. Having a Disquisitional risk above
100%
grants a risk to perform a Mega Critical Hit dealing
10%
extra harm per level.
33 I – 1, 1, 10 Dungeon Mail service-Boss Chest on The Catacombs – Floor 5
2 – 2, 2, 20
Iii – iii, 3, 30
4 – 4, 4, 40
V – 5, 5, fifty
Power Increases bow harm by
X%.
0 I – 8 BoneIII
Collection (Power IV)

Enchantment Table











Paper
8



Paper
8





Paper
8



Bone
40

Two – sixteen
III – 24
4 – 32
V – 40
Half-dozen – 50 Dark Auction
7 – 65
Dial Increases knockback dealt by
iii
blocks per level.
0 I – 3 SlimeballHalf-dozen
Drove (Dial I)

Enchantment Tabular array



Slimeball









Paper



Paper





Paper



Arrow

II – six
Snipe Arrows deal
+i%
damage per level for every
10
blocks traveled.

Damage is calculated based on the distance betwixt the player and the arrow when it hits an enemy.

six I – 1 FeatherVIII
Collection (Snipe 2)

Enchantment Table



Arrow
two









Paper
2



Paper
ii





Paper
2



Feather
2

Ii – ii
Three – iii
IV – 4 Experiments
Tabasco Grants
+ii
weapon damage if you don’t take a
Dragon
pet equipped.
0 Two – two Chili PepperIX
Collection (Tabasco II)


Chili Pepper
16



Kuudra Teeth



Chili Pepper
16





Kuudra Teeth







Kuudra Teeth



Iii – iii Combining Tabasco II Books
Proper name Clarification Enchanting Level Required Levels Effect Armor Drove Recipe
Hecatomb Gain
+0.28%
Catacombs XP &
+0.56%
Class XP, doubled from South+ runs.
+2.6

❤ Wellness

per 10 Catacombs levels.

Upgrade by doing 2-100 S runs in dungeons. Cannot exist combined in an anvil.

0 I – +0.28%, +0.56%,
+2.half dozen

❤ Health
Helmet Bought at Customs Centre for


6,000

Bits
.
Ii – +0.36%, +0.72%, +3.2 2 S runs
Iii – +0.44%, +0.88%, +3.8 5 S runs
Four – +0.52%, +1.04%, +4.iv 10 S Runs
Five – +0.sixty%, +1.20%, +five.0 xx S Runs
VI – +0.68%, +1.36%, +v.vi 30 S Runs
VII – +0.76%, +i.52%, +6.ii xl S Runs
VIII – +0.84%, +1.68%, +6.8 60 S Runs
Ix – +0.92%, +i.84%, +vii.4 80 S Runs
10 – 1%, 2%, +viii 100 S Runs
Aqua Affinity Increases underwater mining rate to normal level mining rate (mining in h2o is ordinarily five times slower). 0 I Helmet Prismarine Crystals4
Drove (Aqua Affinity I)

Enchantment Table











Paper



Paper





Paper



Prismarine Crystals

Large Brain Increases

✎ Intelligence

by 5 per level.
21 I – five Helmet Enchantment Tabular array[AHN]
Two – 10
Three – 15 Darker Auction
IV – xx
V – 25
Nail Protection Grants
+thirty

❈ Defense force

per level against explosions

(An armor piece with this enchantment cannot have
Protection,
Fire Protection
or
Projectile Protection)

0 I – 30 All GunpowderIII
Collection (Blast Protection IV)

Enchantment Tabular array











Paper
eight



Paper
eight





Paper
8



Gunpowder
8

Two – lx
Three – xc
Iv – 120
V – 150
Half dozen – 180 Experiments
Vii – 210
Counter-Strike Gain
+10

❈ Defense

for 7s on your beginning hitting from an enemy.
22 5 – 10 Chestplate Dark Auction when Scorpius is mayor
Depth Strider Increases horizontal move speed in h2o by
33%
per level. At level 3, the motility speed is the same as on land.

(An armor piece with this enchantment cannot have
Frost Walker)

0 I – 33 Boots PufferfishFour
Collection (Depth Strider 2)

Enchantment Table



Raw Salmon
2









Paper
two



Paper
2





Paper
2



Lily Pad
2

2 – 66
III – 100
Feather Falling Decreases autumn harm past
5%
per level and increases height before fall impairment by
one
block per level.
0 I –

5, 1

Boots Feather2
Collection (Plume Falling IV)

Enchantment Table











Paper
8



Paper
8





Paper
viii



Feather
xl

2 –

10, 2

III –

15, three

Iv –

20, four

V –

25, five

VI –

xxx, half-dozen

Dungeon Loot Chests
Seven –

35, 7

Combining Feather Falling Half-dozen books
VIII –

twoscore, 8

IX –

45, nine

X –

50, ten

20 –

100, xx

Bingo Automatically pre-enchanted on Jump Boots
Ferocious Mana Gain 0.i% of mana used almost you as

⫽ Ferocity

for 10 seconds per level, capped at 300

⫽ Ferocity
.

(An armor piece with this Enchantment cannot have
Hardened Mana,
Strong Mana
or
Mana Vampire
)

22 I – 0.1% All Kuudra
II – 0.2%
Iii – 0.3%
Iv – 0.4%
Five – 0.five%
VI – 0.6%
VII – 0.seven%
VIII – 0.8%
9 – 0.9%
X – 1%
Fire Protection Grants
+2

❂ True Defense

per level against fire and lava.

(An armor piece with this enchantment cannot have
Protection,
Blast Protection
or
Projectile Protection)

0 I – 2 All Magma CreamIii
Collection (Fire Protection Four)

Enchantment Table











Paper
viii



Paper
8





Paper
8



Magma Cream
8

II – 4
III – 6
Four – viii
V – 10
VI – 12 Experiments
7 – 14
Frost Walker Creates Water ice when walking on water with a radius of
one
block per level.

(An armor piece with this enchantment cannot have
Depth Strider)

0 I – i Boots Water iceII
Collection (Frost Walker I)

Enchantment Table











Paper



Paper





Paper



Ice

II – 2
Growth Grants
+fifteen

❤ Wellness

per level.
5 I – 15 All Nighttime Oak WoodVII
Collection (Growth 4)

Enchantment Table











Paper
eight



Paper
8





Paper
8



Enchanted Dark Oak Wood
8

Two – 30
Three – 45
IV – threescore
Five – 75
Vi – 90 Dark Sale Experiments
VII – 105 Darker Auction Experiments
Hardened Mana Gain 0.i% of mana used most y’all per level as

❈ Defense

for ten seconds per level, capped at 400

❈ Defense
.

(An armor piece with this Enchantment cannot accept
Strong Mana,
Ferocious Mana
or
Mana Vampire
)

22 I – 0.1% All Kuudra
Ii – 0.2%
III – 0.3%
IV – 0.4%
5 – 0.5%
VI – 0.6%
Vii – 0.7%
VIII – 0.8%
Ix – 0.9%
X – 1%
Mana Vampire Heal for 0.5% of mana used most you per level.

(An armor slice with this Enchantment cannot take
Hardened Mana,
Potent Mana
or
Ferocious Mana
)

22 I – 0.five% All Kuudra
II – 1%
III – i.5%
IV – 2%
Five – ii.5%
6 – 3%
Seven – iii.five%
Eight – 4%
IX – four.five%
10 – 5.0%
Projectile Protection Grants
+7

❈ Defence

per level confronting projectiles.

(An armor piece with this enchantment cannot accept
Protection,
Boom Protection
or
Fire Protection)

0 I – 7 All FeatherI
Collection (Projectile Protection IV)

Enchantment Table











Paper
viii



Paper
eight





Paper
viii



Arrow
viii

2 – 14
Iii – 21
Iv – 28
V – 35
Half-dozen – 42 Experiments
7 – 49
Protection Grants
+4/+5

❈ Defense

(I-V/VI-Vii) per level.

(An armor piece with this enchantment cannot have
Blast Protection,
Fire Protection
or
Projectile Protection)

0 I – iv All Atomic number 26 IngotIII
Drove (Protection Four)

Enchantment Tabular array











Paper
eight



Paper
8





Paper
8



Iron Ingot
8

Two – viii
Iii – 12
IV – 16
V – xx
VI – 25 Night Auction

Experiments Tomioka

VII – 30 Experiments

Darker Auction

Rejuvenate Increases your natural regeneration past
2%
per level.

(An armor slice with this enchantment cannot have
Respite)

x I – ii All Dungeons Boodle Chests
II – 4
3 – 6
Four – viii
V – 10
Respiration Extends underwater breathing time by
fifteen
seconds per level.
0 I – 15 Helmet Clay3. Collection (Respiration 2)

Enchantment Table



Raw Fish
ii









Paper
2



Paper
two





Paper
2



Water Bucket

II – xxx
III – 45
Strong Mana Gain 0.i% of mana used nearly y’all per level as

❁ Forcefulness

for x seconds per level, capped at 100

❁ Strength
.

(An armor piece with this Enchantment cannot have
Hardened Mana,
Ferocious Mana
or
Mana Vampire
)

22 I – 0.1% All Kuudra
II – 0.2%
III – 0.three%
4 – 0.4%
Five – 0.five%
VI – 0.6%
Seven – 0.seven%
Viii – 0.eight%
IX – 0.9%
10 – ane%
Respite Increases your natural regeneration by 5% per level while out of combat.

(An armor piece with this enchantment cannot have
Rejuvenate)

23 I – 5 All Experiments
Two – x
III – 15
4 – 20
V – 25
Thorns Grants a 50% take chances to rebound 3% per level of harm dealt back at the attacker. 0 I – iii All CactusVII
Collection (Thorns 2)

Enchantment Tabular array











Paper
2



Paper
2





Paper
ii



Enchanted Cactus Green
2

II – 6
Iii – 9
True Protection Grants
+five

❂ True Defense
.
fifteen I – 5 Chestplate Old Shaman Nyko
(Costs


900k

coins


for Level I)
Smarty Pants Gives
+5
intelligence per level.
21 I – v Leggings Enderman Slayer

Tier I-V

II – 10
III – 15
Four – 20
V – 25
Sugar Blitz Grants
+ii

✦ Speed

per level.
7 I – 2 Boots Spooky Festival

(Level I)

II – 4
III – 6
Name Description Enchanting Level Required Levels Issue Items Source Recipe
Cayenne Grants

+0.viii
❤ Health

per digit in your
Magical Power.
0 Iv – 0.8 Gloves
Chugalug
Necklace
Bracelet
Cloak
Chili PepperV


Chili Pepper
8



Enchanted Iron Block



Chili Pepper
eight



Enchanted Iron Block



Wood Singularity
4



Enchanted Iron Block



Chili Pepper
8



Enchanted Iron Block



Chili Pepper
8

V – one Combining Cayenne Four Books
Name Description Enchanting Level Required Levels Consequence Items Source Recipe
Cultivating Gain

1
☯ Farming Wisdom

and
+1

☘ Farming Fortune

per level.

Upgrade past breaking crops using a hoe or axe with the enchantment applied to it. Cannot be combined in an anvil.

0 I – 1%, 1 Hoe

Axe

Bought at Community Center for


4,000

Bits
II – two%, 2 1k Crops Harvested
III – 3%, iii 5k Crops Harvested
IV – 4%, 4 25k Crops Harvested
Five – 5%, five 100k Crops Harvested
Vi – 6%, vi 300k Crops Harvested
VII – 7%, 7 1.5M Crops Harvested
VIII – 8%, 8 5M Crops Harvested
IX – ix%, 9 20M Crops Harvested
X – ten%, 10 100M Crops Harvested
Compact Proceeds

1
☯ Mining Wisdom

per level with a
0.ane–0.6%
chance to drop an enchanted item.

Upgrade by mining blocks (that tin be mined the fastest with the pickaxe) using a pickaxe with the enchantment practical to information technology. Cannot exist combined in an anvil.

0 I – 1%, 0.1% Pickaxe Bought at Community Center for


4,000

Bits
.
Two – 2%, 0.2% 100 Blocks Broken
Three – 3%, 0.2% 500 Blocks Broken
IV – four%, 0.3% 1,500 Blocks Broken
Five – 5%, 0.3% five,000 Blocks Broken
VI – 6%, 0.4% 15,000 Blocks Broken
Vii – 7%, 0.four% 50,000 Blocks Broken
8 – eight%, 0.iv% 150,000 Blocks Broken
IX – 9%, 0.five% 500,000 Blocks Broken
Ten – 10%, 0.6% 1,000,000 Blocks Broken
Delicate Avoids breaking stems and baby crops. 0 Five Axe
Hoe
Anita – 2 Silver Medals & 32x Jacob’s Ticket
Efficiency Grants
+x

⸕ Mining Speed

and an extra
+20
per level.
0 I – 30 Axe
Pickaxe
Shovel
Drill
Shears
RedstoneThree
(Level Four)

Enchantment Table











Paper
8



Paper
8





Paper
8



Redstone
viii

Two – l
III – seventy
Iv – 90
V – 110 Enchantment Table
VI – 130 Pearl Dealer Automatically pre-enchanted on Stonk, Upgraded with Silex
Vii – 150 Upgraded with Silex
8 – 170
IX – 190
X – 210
Experience Grants a
+12.v%
chance per level for mobs and ores to drop double experience.
I – 12.5 Pickaxe

Drill

Lapis LazuliIII
(Level Ii)

Enchantment Table











Paper
2



Paper
2





Paper
two



Lapis Lazuli
two

II – 25
III – 37.five
IV – l Viking
Fortune Grants
+X

☘ Mining Fortune
.

Non uniform with Silk Touch.

I – 10 Pickaxe

Drill

Gilt IngotIX
(Level II)

Enchantment Table











Paper
2



Paper
2





Paper
two



Enchanted Gold
2

2 – 20
3 – 30
Four – 45 Crystal Nucleus
Harvesting Grants
+12.5

☘ Farming Fortune

per level. Can only be practical to hoes.
2 I – 12.5 Hoe Wheat2
(Level Five)

Enchantment Table











Paper
sixteen



Paper
xvi





Paper
sixteen



Wheat
16

II – 25
III – 37.5
IV – l
V – 62.5
VI – 75 Rare driblet from Shiny Pigs
Pristine When mining Gemstones, in that location is a
ane%
chance per level to drib a flawed version.
22 I – 1% Drill
Gauntlet
Pickaxe
GemstoneViii
(Level I)










Paper
viii



Paper
8





Paper
8



✧ Fine Topaz Gemstone
40

II – 2%
III – 3%
Iv – iv%
V – 5%
Rainbow Causes Sheep to drop a random wool color when sheared. half-dozen I Shears MuttonVI

Enchantment Tabular array











Paper



Paper





Paper



White Wool
5

Shearing Sheep have a 50% take chances to change their color. II Reward for completing Mollim’s quest
Furnish Upon breaking crops, including Cocoa Beans and Nether Wart, automatically replant from materials in the inventory. 7 I Axe
Hoe
Cocoa Beans8










Paper
8



Paper
viii





Paper
8



Enchanted Cookie
16

Silk Touch on Mined blocks drop themselves instead of their normal drops (e.g., coal ore instead of coal)

Non compatible with Smelting Touch and Fortune.

Note: For all ores except Redstone, which always drops 1 when mined, the Spelunker perk applies.

0 I Axe
Pickaxe

Drill Shovel

StringV

Enchantment Table











Paper



Paper





Paper



Enchanted String

Smelting Touch Automatically smelts mined blocks into their smelted form (e.g., iron ingots instead of atomic number 26 ore)

Not compatible with Silk Touch on.

0 I Pickaxe
Drill
Axe
Shovel
CoalII

Enchantment Tabular array











Paper



Paper





Paper



Block of Coal
5

Turbo-Crop Grants
+5

☘ Farming Fortune

per level when breaking the specified crop.

Comes in Turbo-Wheat, Turbo-Carrot, Turbo-Tater, Turbo-Pumpkin, Turbo-Melon, Turbo-Mushrooms, Turbo-Cocoa, Turbo-Cactus, Turbo-Pikestaff, and Turbo-Warts variants.

0 I – v% Hoe

Axe

Jacob’southward Farming Contests
Two – 10% Combining Level I Books
Three – 15%
IV – 20%, Bronze
V – 25%, Argent
Proper noun Clarification Enchanting Level Required Levels Effect Source Recipe
Angler Increases the run a risk to catch a body of water fauna by
1%
per level.
4 I – 1 Ink SackVii
Collection

Enchantment Table











Paper
eight



Paper
viii





Paper
8



Ink Sac
32

2 – 2
3 – 3
IV – 4
5 – 5
VI – half dozen Deep Body of water Protector
Approving Increases the adventure to get double drops when line-fishing by
v%
per level.
nine I – 5 Prismarine CrystalsVii
Collection

Enchantment Tabular array



Block of Gold
64









Paper
viii



Paper
eight





Paper
8



Enchanted Pufferfish
viii

II – 10
Three – 15
4 – twenty
V – 25
VI – 30 The Sea Emperor
Caster Increases the take a chance to non swallow allurement by
0.05%
per level.
15 I – 0.05% Ink Sack5
Collection

Enchantment Tabular array



Lily Pad
8









Paper
viii



Paper
viii





Paper
eight



Whale Bait
eight

2 – 0.1%
III – 0.fifteen%
IV – 0.2%
Five – 0.25%
VI – 0.3% Carrot Male monarch
Charm Increases the take a chance to receive higher-tiered Trophy Fish past 2% per level. 25 I – 2 Pyroclastic Worm
II – 4
3 – 6
IV – 8
Five – 10
Corruption Gain a i% chance to spawn a Corrupted Sea Fauna per level. 25 I – ane Fishing
2 – two
III – three
Four – four
V – v
Expertise Gain

ii
☯ Fishing Wisdom

per level and increase

α Sea Animate being Risk

by
0.half-dozen%
per level. Upgrades past fishing up Ocean Creatures while the rod is active. Cannot be combined in the anvil.

(Sea Beast kills are contributed to the leftmost rod with Expertise in the actor’s hotbar.)

0 I – 2, 0.vi Bought at Community Center for


4,000

$.25
.
II – 4, one.2 50 Sea Creatures
Three – vi, 1.8 100 Sea Creatures
Four – 8, 2.iv 250 Sea Creatures
Five – 10, 3 500 Body of water Creatures
Vi – 12, iii.6 ane,000 Sea Creatures
VII – 14, 4.two 2,500 Ocean Creatures
Eight – 16, 4.8 5,500 Bounding main Creatures
Ix – 18, 5.four 10,000 Bounding main Creatures
X – 20, half dozen fifteen,000 Sea Creatures
Fragile Decrease a Body of water Animate being’s Health by
5%
per level when caught.
14 I – 5 Dirt4
Collection

Enchantment Table



Lily Pad
40









Paper
8



Paper
8





Paper
8



Pufferfish
64

Ii – 10
III – fifteen
Four – xx
V – 25
Vi – 30 Catfish
Annexation Increases the adventure of a monster dropping an item by
15%
per level.

Notation: This does not affect fishing and affects the fishing rod when used as a weapon.

0 I – xv Gold IngotIII
Collection

Enchantment Table











Paper
two



Paper
2





Paper
2



Block of Gold
4

II – 30
III – 45
Iv – lx Rare Driblet from Gifts
Luck of the Sea Increases the chance of fishing treasure by
i%
per level.
0 I – 1 Raw RabbitVII
Drove

Enchantment Table



Water Bucket









Paper
8



Paper
8





Paper
eight



Rabbit's Foot
sixteen

Two – ii
III – 3
Four – iv
Five – 5
Half dozen – 6 H2o Hydra
Lure Decreases the maximum time to grab something by v% per level. 0 I – 5 Salmon3
Collection

Enchantment Table











Paper
8



Paper
8





Paper
8



Raw Fish
viii

II – 10
III – 15
4 – 20
5 – 25
6 – thirty Guardian Defender
Magnet Grants
1
additional experience orb per level every time you successfully catch a fish.
xiii I – 1 ClownfishIII
Collection

Enchantment Table



Nether Quartz
eight









Paper
8



Paper
8





Paper
8



Clownfish
8

Two – 2
Iii – iii
IV – 4
V – five
Vi – 6 Monster of the Deep
Piscary Grants

+1
☂ Line-fishing Speed
.
8 I – 1 Enchantment Table
2 – 2
III – 3
Iv – 4
Five – five
6 – 6 Experiments
Spiked Claw Line-fishing rod deals
five%
more damage to monsters per level.
18 I – five PufferfishHalf dozen
Collection

Enchantment Table



Flint
forty









Paper
8



Paper
8





Paper
viii



Pufferfish
64

II – 10
Three – 15
Four – 20
V – 25
VI – 30 Ocean Leech

Enchantment Table

[
]

The Enchantment Table can apply Level Five enchantments to items. Enchanting in Skyblock has a gear up Feel cost for every enchant and every level. Most enchants in the game price thirty-fifty levels for the max tier obtainable through a enchanting tabular array, only some higher grade enchants, such as
First Strike
Iv
, cost upwards to 75 levels.

Dissimilar vanilla
Minecraft, even if an item is already enchanted, information technology can withal exist used in the Enchantment Table. The Enchantment Table lets the user choose the Enchantments to add to or remove from the item in the slot on the left at will. All the valid enchantments will be listed on the side, and each enchantment (and every tier of it) volition cost diverse amounts of
Experience Levels
and requires different
Bookshelf Power, which is increased by placing surrounding bookshelves.

When an item is placed inside the Enchantment Table, a list of all applicative enchantments will exist shown. Clicking on a desired enchantment shows all possible levels of the enchantment, forth with their XP costs. Clicking on the desired level will then apply the enchantment, provided the player has enough XP.

Certain enchantments crave a certain corporeality of Bookshelf Ability to apply, up to 20. An enchantment tabular array’s Bookshelf Power is determined past the number and type of Bookshelves which surround information technology. 1 Enchanted Bookshelf counts as fifteen Bookshelves.

Applying conflicting enchantments within the tabular array (for example,
Syphon
to a weapon with
Life Steal) will cause the quondam enchantment to be replaced with the new one. Additionally, enchantments can be removed through the table by clicking on the aforementioned enchantment and level. They price the same corporeality of XP to remove and also grant

Enchantment Table.png


Enchanting



XP. Enchantments with higher tiers than bachelor through the tabular array cannot be removed directly; for instance,
Smite
VI

cannot exist removed direct, but can exist removed by applying
Sharpness
V
.

Books can not be enchanted in a enchanting table straight, and can merely be obtained by experiments or other sources.

Certain enchantments take higher tiers which are unavailable inside the Enchantment Table; they must be obtained by other ways, often through the Experimentation Table.

Loftier-Level Enchanted Books

[
]

Different normal enchantments, the acme level of many enchants – often Level VI – cannot exist plant on the Enchantment Table, and cannot be made by combining two level V books. They are instead obtained by special means, such as the Experimentation Table, the Dark Sale, or Tomioka. In cases where enchantments don’t normally go to level V, the top-level enchant maybe exist smaller than Half dozen (ex: Life Steal Four, which usually goes only up to III).

Ultimate Enchantments

[
]

Ultimate Enchantments
are more than powerful Enchantments which tin can be added to items in an anvil. Only 1 Ultimate Enchantment can exist practical to an item. If another is applied, the previous will exist overwritten.

Boutique

[
]

The Books for Enchantments that cannot be obtained through an Enchantment Table tin be bought and sold on the Bazaar.

  • Tab 1

Trivia

[
]

  • Certain items with otherwise unobtainable or illegal enchantments exist. They were created by


    ADMIN
    s.

    • Protection
      L

      – Grants

      +150
      ❈ Defense

      – Worn past


      Plancke

      on an Anubis and an Armor of the Stars ready
    • Protection
      X

      – Grants

      +30
      ❈ Defense

      – Worn past


      Plancke

      on a Titan’s Chestplate, Titan’south Leggings, Titan’due south Boots, a Boss, and an Armor of the Stars set
    • True Protection
      X

      – Grants

      +50
      ❂ True Defense

      – Worn by


      Plancke

      on Titan’due south Chestplate
    • Sugar Rush
      X

      – Grants

      +xx
      ✦ Speed

      – Worn by


      Plancke

      on Titan’s Boots and Boots of the Stars
    • Growth
      Fifty

      – Grants

      +750
      ❤ Wellness

      – Worn by


      AgentKid

      on a Boss and Armor of the Stars
    • Growth
      K

      – Grants

      +15000
      ❤ Health

      – Worn by


      Plancke

      on an Anubis

    • Growth


      TOO_HIGH_NUMBER
      – Grants

      +75000
      ❤ Health

      – Worn by


      Plancke

      on a Titan’s Chestplate, Titan’s Leggings, Titan’s Boots, a Boss, and an Armor of the Stars set up

      • This level of Growth is Equivalent to Growth V̅ (5,000).
    • Sharpness
      Xx

      – Increases melee impairment by
      200%
      – Used by


      Plancke

      on a Pigman Sword


    • (Various Enchants)


      L

      – Used past

      Minikloon

      on an Aspect of the Dragons
    • First Strike
      V
      ,
      Triple-Strike
      Five
      ,
      Life Steal
      V

      with
      Syphon
      4

      – Used by


      [
      YOUTUBE
      ]
      56ms

      on a Valkyrie given by


      Jayavarmen
      , which has since been thrown into the void.
    • Barbarous
      Six

      – On a Valkyrie endemic by


      DragonBoii
      , given by an


      ADMIN

      as a replacement, most likely with the unobtainable enchant past error.

    • Sugar Rush


      TOO_HIGH_NUMBER
      – Grants
      +200

      ✦ Speed

      – Worn by


      TorWolf

      on Boots of the Stars

      • This level of Sugar Rush is Equivalent to Sugar Rush C (100).
    • Power
      L

      – Increases bow harm by
      400%
      -Used by


      TorWolf

      on a Raygun
    • Sharpness
      XXV

      – Increases melee damage past
      125%
      – Used by


      TorWolf

      on a Sword of the Stars 3000
    • Chimera
      XXV

      – Used by


      TorWolf

      on a Rogue Sword
    • Sharpness
      L

      – Increases melee damage by
      250%
      – Used past


      TorWolf

      on a Sword of the Stars 9000

    • Telekinesis


      O
      – Normal
      Telekinesis
      effects – Seen in


      TorWolf
      ‘due south inventory
  • The regular vanilla enchantment,
    Infinity, is one of the few vanilla enchantments not in SkyBlock. It is replaced in the course
    Infinite Quiver. It is possible to get
    Space Quiver
    X

    from dungeons, which effectively used to part the same as Infinity would, although this was changed on the 7th of September 2021.
  • Space Quiver
    does not piece of work when using a Bow while sneaking. This is an intended feature.
  • The enchantment GUI used to work similarly to vanilla, where three unlike options for enchanting were shown and the enchantments received were unknown. This was inverse in 0.10.
  • Although
    Frost Walker
    is an enchantment added in 1.nine, it is just simulated in the game code.

    • Other than Frost Walker, this is the same for vanilla enchantments added after i.8.9 due to server compatibility issues.
  • The
    Giant Killer
    VI

    volume is announced every bit “Giant Slayer VI” in the Dark Auction.
  • In that location is a very common misconception with
    Giant Killer
    that states that the maximum damage is 25% and that college levels affect the rate at which behemothic killer increases impairment. The misleading part is that 25%.

    • The 25% refers to the enemy’s HP, not the impairment multiplier cap.
      Giant Killer
      takes the enemy’s HP and the player’southward HP. Then, if the enemy’s HP is 25% or higher (1.25x the player’s HP), information technology’ll apply 25% to summate the damage increase, which is then calculated as follows:

      • Damage multiplier = 1 + 0.25 *
        Giant Killer
        level * 0.one, when enemy HP >= 1.25 * histrion HP and 0.25 is the HP cap. Thus, the maximum harm increment from
        Giant Killer
        is 2.5%/5%/seven.five%/10%/12.5%/xv%/17.5% from
        Behemothic Killer
        I

        to
        Giant Killer
        VII

        respectively.
  • Dragon Hunter
    V

    requires


    16,000,000

    coins

    to make, or


    15,520,000

    coins

    with the Seal of the Family disbelieve.
  • The
    Furnish
    enchant for the hoe seems to be partly bugged when using a Personal Compactor and harvesting crops. Sometimes, information technology will compact all crops into the enchanted form leaving no crop for
    Replenish
    to replant. When this happens, it leaves an empty patch rather than replanting the crop. This does not affect many crops, except for some such every bit Nether Wart, White potato, and Cocoa Beans. This can be remedied with an Agronomy Sack, which will collect the crop before it is compacted, and which the
    Replenish
    enchant can draw from.
  • The recipes of
    Sharpness
    IV

    and
    Protection
    4

    are references to the recipe of Book of Sharpening and Book of Protection in another Hypixel minigame, UHC Champions, which uses the same recipes.
  • Dragon Tracer
    used to be known as

    Aiming
    . Information technology had the aforementioned issue except it worked on nearly every mob blazon.

    • This enchantment seems to too piece of work on other bosses.
      [Ostend]
  • Logs and partially grown crops both increase the counter for the
    Cultivating
    enchantment, but only on Axes.
  • The
    Approving
    enchantment can trigger while fishing a fairy soul, but you only get 1 soul, however you get the fortunate accomplishment.
  • The
    Cultivating
    enchantment’s counter also currently counts Seeds nerveless from Wheat equally “crops” when placed on a Hoe. This was discovered when the enchantment was placed on a newly crafted Euclid’southward Hoe and the counters began diverging.
  • Efficiency
    X can exist used on a Vanilla Pickaxe to speed up Hugger-mugger Finding.

History

[
]

Alpha Hypixel Network
June 30, 2021 AHN 0.12 Circular 1 Added
Pristine
I-V
.
February 22, 2022 Added
Charm
I-V
.
Added
Corruption
I-Five
.
Added
Ferocious Mana
I-10
.
Added
Hardened Mana
I-10
.
Added
Strong Mana
I-X
.
Added
Mana Vampire
I-X
.
July 25, 2022 AHN 0.13.1 Added
Divine Gift
I-Three
.
Big Brain
I-II

are now available in the Enchantment Table.
Vicious
I-Ii

are now available in the Enchantment Table.
SkyBlock Prototype
June 11, 2019 0.1 Added Enchantments.
The enchantment tabular array works similarly to the vanilla enchantment table. When a non-enchanted item is inserted, three different enchanting options will announced, each pick costing different amounts of XP. The 3rd option always costs the maximum amount of XP from the enchantment table based on the number of bookshelves placed effectually it. Each option shows 1 enchantment which is guaranteed to be applied, but it is possible for more to be practical.
The list of the lowest possible amount of XP required to exist spent to obtain sure enchantments tin can be constitute hither.
June twenty, 2019 0.3 Tweaked the
Lure
enchantment to affect the maximum time it takes to catch an item.
Improved
Smelting Touch
to work on Sand (Glass), Wood (Charcoal), Cactus (Cactus Greenish), Cobblestone (Rock), Netherrack (Under Brick), and Dirt (Brick).
Halved the selling price of
Silk Bear upon
and
Growth.
-25

❤ Wellness

on
Growth
V

just (from +100 to +75).
June 26, 2019 0.4 -seven%
Thorns
enchantment damage (from x% to 3%).
Inverse
Giant Killer
to now add
+0.5% extra damage for each extra %
❤ Health

the enemy has higher up your own.
June 29, 2019 +1

❈ Defence

per level on
Protection
(from two to three).
July 2, 2019 0.v Added
Angler
I-VI
.
Added
Caster
I-Six
.
Added
Frail
I-VI
.
Added
Magnet
I-Half-dozen
.
Added
Lure
6
.
Added
Luck of the Sea
Half-dozen
.
Added
Sharpness
VI
.
Added
Giant Killer
VI
.
Added
Growth
Vi
.
Added
Protection
VI
.
Added
Power
VI
.
July 9, 2019 0.6 Added
Telekinesis.
Damage enchantments at present stack additively with other damage enchantments instead of multiplicatively.
Inverse enchantment level for crafted enchanted books. Well-nigh books are at present crafted to ane level below its Enchantment Table maximum, with the crafting cost increased respectively.
Execute
enchantment nerfed from 1% to 0.2% per missing %
❤ Health
.
Added
Execute
IV-Five
.
Snipe
enchantment nerfed from five to 10 blocks altitude.
Frost Walker
no longer works on Line-fishing Rod’south bobber.
Aug ii, 2019 0.7 Added
Ender Slayer
6
.
Added
Dragon Hunter
I-V
.
Scavenger
enchantment nerfed from 0.5 to 0.three coins per level of the mobs.
Enchantment listing will be more compact when in that location are besides many on an item.
Aug 15, 2019 Reduced
Frost Walker
selling price.
Fixed
Thorns.
Stock-still
Looting
non having any effect on drops with low chances due to rounding.
Sep xi, 2019 0.7.1 Made
Sharpness
and
Snipe‘s enchant effects additive instead of multiplicative like all other impairment enchants.
October eleven, 2019 0.seven.2 Added
Smite
VI
.
Added
Blight of Arthropods
Vi
.
Added
Critical
VI
.
Oct 17, 2019 Stock-still
Spiked Hook
dealing +250% damage instead of +25%.
Removed random impairment from
Cleave
and stock-still it dealing 3% damage at all levels.
Enchantments no longer utilise invincibility frames on mobs.
Life Steal
-0.9% healing per level (from i% to 0.1%).
Oct 24, 2019 0.7.3 Added
Sugar Blitz
I-III
.
Added
Vampirism
6
.
Dec xviii, 2019 0.7.5 Added
Looting
Four
.
Added
Luck
VI
.
Added
Scavenger
IV
.
Feb 21, 2020 0.7.6 Telekinesis
now works on exp orbs when using swords.
Feb 28, 2020 Cleave
now has a limit of 12 entities.
June 7, 2020 0.7.10 Added
Replenish.
June 21, 2020 Get-go Strike
is no longer cancelled by
Cleave
or
Thorns.
July 7, 2020 0.viii Added Ultimate Enchantments.
Added
Scavenger
V
.
Added
Smite
Vii
.
Added
Feather Falling
6
.
Added
Infinite Quiver
Six
.
Added
Rejuvenate
I-V
.
July ten, 2020 Added
Feather Falling
VII-Ten
.
Added
Infinite Quiver
VII-X
.
Sep viii, 2020 0.9 Added
Expertise
I-X
.
Sep 17, 2020 0.9.1 Added
Lethality
Half-dozen
.
Added
Thunderlord
VI
.
Added
Overload
I-5
.
Oct 6, 2020 0.9.6 Added
Meaty
I-10
.
Oct 20, 2020 0.9.8 Added
Sharpness
VII
.
Added
Behemothic Killer
Seven
.
Added
Power
VII
.
Added
Growth
7
.
Added
Protection
VII
.
Added
Vicious
III-V
.
Added
Big Brain
III-V
.
Added
Counter-Strike
V
.
Nov 6, 2020 0.nine.11 Added Turbo Enchants.
Dec 4, 2020 0.ten Revamped Enchanting.
The enchantment table can now add and remove enchantments on whatever item, including enchanted ones, for XP cost.
Added an enchanting guide which shows details of all enchantments. It tin be accessed in the enchanting table menu or with /due east.g.
Books can no longer exist enchanted straight.
Enchanted Books no longer use anvil uses and are now completely free to combine. The cost of applying an enchanted book is the combined cost of the XP orbs of all of the enchantments on the book just with a disbelieve of 25%. Each book also shows the number of levels required to apply it in its lore.
Levelling up the enchanting skill now gives access to specific enchantments and also grants
+0.5%

๑ Ability Damage

per level.
Almost enchantments at present require a certain enchanting skill level to apply and utilize.
There is a ii-week grace menstruation where players can apply any enchantments regardless of their enchanting skill requirement in order to give players time to level upwards their enchanting skill. After the grace menstruum, whatever enchantments on gear that a player does not have the required skill level for will exist greyed out and will not piece of work (the gear itself and all other enchantments volition function normally).
Capped the enchanting XP one tin can gain from the enchantment tabular array and anvil to
50k
XP per day.
Experiments can be conducted in the Experimentation Table which is unlocked at enchanting level x and can be placed on private islands. At this table, one can bear daily experiments which are fun minigames and grant loads of enchanting skill XP (“similar 1 million”) and special rewards such as Experience Bottles and high-level enchantment books.
Added new enchantments:
Chance
I-Five
,
Syphon
I-V
,
Triple-Strike
I-Five
,
Thunderbolt
I-VI
,
Respite
I-V
,
Prosecute
I-6
,
Titan Killer
I-Seven
.
Added new enchantment tiers:
Blast Protection
VI-VII
,
Fire Protection
Half dozen-VII
,
Annexation
V
,
Luck
Vii
,
Cubism
6
,
Carve
VI
,
Life Steal
Five
,
Snipe
IV
,
Critical
VII
,
Showtime Strike
V
,
Ender Slayer
VII
,
Execute
6
,
Venomous
Half-dozen
.
Added new commands to the cookie buff: /et or /etable to access an enchanting tabular array, and /av or /anvil to access an anvil.
Balanced XP level toll of all enchantments.
Buffed
Fire Aspect
so it now deals up to
100%
of the weapon damage as fire damage per 2d.
Inverse the visual issue of
Fire Aspect, it no longer sets enemies on fire on striking, just displays flame particles and shows the damage in an orange impairment tag.
Buffed Thunderlord from
10%
to
25%
per level.
Nerfed Rend to but work with
5
arrows at a time.
Buffed
Burn down Protection
from
+iv
defence per level to
+60
defence per level and
+2
true defence force against burn or lava. Now works with the Campfire Trial.
Buffed
Blast Protection
from
+iv
defence force per level to
+20
defence per level.
Buffed
Projectile Protection
from
+three
defence per level to
+7
defence per level.
Giant Killer
bonus impairment cap now scales with its level past
5%
per level. Previously, all levels had a fixed damage bonus cap of
25%.
December 4, 2020 0.10 Reduced required level for many powerful enchantments.
Daily Enchanting XP cap from non-experiment sources raised to
500k
(from
50k).
Experiments can now exist replayed up to
3
times per solar day, for a total of
iv
per day, at the price of XP and bits.
Jan six, 2021 Fixed 500k daily enchanting XP cap non resetting betwixt days.
Jan 20, 2021 Changed
Compact
to giving enchanted forms of items at a certain % chance instead of every X blocks mined.
Feb 16, 2021 0.eleven.1 Added
Cultivating
I-X
.
Adjusted
Syphon
in Dungeons to exist more in line with
Life Steal.
Mar 30, 2021 0.xi.iii Changed
Life Steal
to heal 0.5% of max wellness per level on hit, instead of 0.1% of the damage dealt per hit.
Inverse
Syphon
to heal (0.ane% + 0.1% per level) per 100 Crit Damage up to one thousand, of max health on hit, instead of (0.one% + 0.1%) of harm dealt per hit.
Ferocity hits no longer trigger
Life Steal
or
Syphon.
May 31, 2021 0.eleven.five
Aiming

enchantment is replaced with
Dragon Tracer, which only works on Dragons.
Added
Mana Steal
I-III
.
Added
Smarty Pants
I-V
.
July 14, 2021 0.12 Added
Pristine
I-Five
.
Pristine
can no longer obtained from Enchantment Table.
Unknown Engagement Added information nearly
Compact
and
Pristine
conflicting to the enchantment guide.
Sep 7, 2021 Changed
Infinite Quiver
to save arrows 3% of the time per level when a bow is fired, instead of 10% of the time per level.
Sep 7, 2021 Roughshod‘s

⫽ Ferocity

boost no longer stacks on wands in the player’s inventory.
Sep xiii, 2021 Removed conflict betwixt
Pristine
and
Meaty.
Added toggles for
Pristine
and
Compact
conversation letters.
Fixed
Pristine
message displaying incorrect amount of Gemstones dropped.
Enchanted Book (Fortune
IV
) can at present be obtained from the Crystal Nucleus.
Feb 2, 2022 Made many balancing changes to enchantments, by and large providing buffs.
Apr 20, 2022 0.13 Added
Amuse
I-Five
.
Added
Corruption
I-5
.
Added
Ferocious Mana
I-X
.
Added
Hardened Mana
I-X
.
Added
Strong Mana
I-10
.
Added
Mana Vampire
I-X
.
April 25, 2022 Replaced
Telekinesis
with Auto-pickup.
Aug 5, 2022 Added
Champion
I-Ten
.
Added
Hecatomb
I-Ten
.
Added
Cayenne
Iv-V
.
Added
Tabasco
Two-III
.
Aug 18, 2022 0.fourteen Buffed
Protection
to give
+four/+5

❈ Defense

(I-5/Six-Seven) per level, instead of
+3
per level.
Reworked
Flame
to lucifer
Fire Attribute.
Added
Enchantments
to the Bazaar
A bug stopped
Overload
from working by calculating with trimmed-off

☣ Crit Take chances

instead of the raw value.
Aug 23, 2022 Fixed the

☣ Crit Run a risk

adding for
Overload.



Source: https://hypixel-skyblock.fandom.com/wiki/Enchantments