Since the release of the NVIDIA GeForce RTX3080, a lot of gamers have been wondering whether its 10GB of GDDR6X VRAM is enough for 4K/Ultra gaming. And, since nosotros are in the centre of benchmarking this GPU in the most demanding PC games, nosotros’ve decided to answer that question.

For these VRAM benchmarks, we used an Intel i9 9900K with 16GB of DDR4 at 3800Mhz. We’ve paired this automobile with an NVIDIA RTX 3080, and used Windows 10 64-fleck, as well every bit the latest version of the GeForce drivers.

We are currently benchmarking the RTX3080 in a lot of games, and this GPU can run all of them without any VRAM bottlenecks at 4K/Ultra settings. Even during some extreme tests, our VRAM usage never exceeded 9.3GB of VRAM.

In instance you weren’t aware of, the latest version of MSI Afterburner offers an option via which yous can come across the dedicated VRAM that a programme uses. Thus, we were able to measure the VRAM requirements of the most demanding PC games that are currently available.

Here is the list of games in which we’ll exist benchmarking the RTX3080.

  • Marvel’s Avengers
  • Cyberpunk 2077
  • Watch Dogs Legion
  • Phone call of Duty Warzone
  • Crysis Remastered
  • Project CARS 3
  • Horizon Zero Dawn
  • Scarlet Expressionless Redemption ii
  • Quantum Break
  • Borderlands three
  • Command
  • Assetto Corsa Competizione
  • Kingdom Come Deliverance
  • Ghost Recon Wildlands
  • Anthem
  • Metro Exodus
  • Assassin’s Creed Valhalla
  • Immortals Fenyx Rising
  • Godfall

Call of Duty Warzone (with Ray Tracing enabled) was i of the games that pushed our VRAM usage to 9.3GB. On the other hand, Watch Dogs Legion required 9GB at 4K/Ultra (without Ray Tracing). Additionally, Marvel’southward Avengers used 8.8GB during the scene in which our RTX2080Ti was using more than 10GB of VRAM (nosotros don’t know whether Nixxes has improved things via a post-launch update, we’ll find out when nosotros’ll re-benchmark the RTX2080Ti in the next couple of days). Furthermore, Crysis Remastered used 8.7GB of VRAM, and Quantum Break used 6GB of VRAM. All the other games were using betwixt 4-8.5GB of VRAM.

And then, right now at that place isn’t any game in which the RTX3080 is bottlenecked past its VRAM. Even Cyberpunk 2077, a game that pushes adjacent-gen graphics, had no VRAM problems at 4K/Ultra settings. However, nosotros obviously can’t predict the future.

In conclusion, right now there isn’t a unmarried game in which the RTX3080 is bottlenecked by its VRAM. Thus, and if you are interested in games that are available right now, yous’ll be fine with its 10GB of GDDR6X. For hereafter games…. well… we’ll have to wait and see how things unfold.

Stay tuned for our benchmark commodity!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can exist found on consoles. John loved – and withal does – the 16-bit consoles, and considers SNES to exist i of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has besides written a higher degree thesis on the “The Evolution of PC graphics cards.”
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