Legend Of Zelda Level 7 Map

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Level vii
is the seventh Dungeon in the Second Quest of
The Legend of Zelda. Link travels here in search of the seventh Triforce Shard. In social club to find the entrance, Link must travel from the up one screen and right five screens from the Starting Screen. Once hither, Link must burn down a bush to reveal the entrance to the dungeon, yet, to do this, Link must make his way around to the other side of the bushes. This level is shaped like a minor counter-clockwise spiral.


The main item Link can notice in this dungeon is chosen the Red Candle. This detail is an upgrade of the Blueish Candle, and does all the things the Bluish Candle did, including lighting rooms, burning bushes, and harming enemies. Nevertheless, the 1 and only divergence between the two is that the Blue Candle has a restriction that only allows it to be used one time in a screen. The Ruby-red Candle can be used multiple times in a room, making it a much more feasible selection in a room full of enemies. The Cerise Candle, similarly to almost items in the game, is found a side-scrolling section that can exist entered via a staircase. This staircase is plant in the room that is, from the archway, right 3 rooms, and so going down a staircase that is revealed later on defeating all of the enemies and pushing a block, emerge on the other side and become down ane room. This room contains a mix of Darknuts and Pols Voice. Defeating them all grants Link the power to move the block blocking the staircase and enter the area where the Cherry Candle is found.


Level 7 presents a big mix of enemies. All the enemies found are listed beneath.


Principal article: Manhandla (The Legend of Zelda)


Manhandla appears for the final time in Level vii, and can exist establish twice during the level. The first fight happens four screens east of the entrance, and since the door backside Link closes in one case he enters the room, he must defeat Manhandla in order to continue. Its final appearance is in the center of the level, in a dead end room north of an Onetime Homo who robs Link of his rupees or his hearts. Since this room does not lead anywhere else in the dungeon and the door closes behind Link if he enters, the Manhandla serves as a trap that Link must overcome if he enters the room by mistake. If Link goes south from that room with the Former Man instead, he can go along on towards the boss, ignoring the last Manhandla.


Main commodity: Gohma (The Legend of Zelda)


The final Gohma in the game is found halfway through this dungeon, guarding the stairway that leads towards the innermost part of the level. Gohma is joined by a pair of fireball-shooting Rock Statues in the center of the dungeon, simply the fight is otherwise the same equally in the previous level. Once it is defeated, Link can continue on towards the residue of the dungeon.


Main article: Gleeok (The Legend of Zelda)


Gleeok returns every bit the principal dominate of Level 7. This fourth dimension, he has a full of four heads that need to be defeated. The battle is otherwise the same as the last battle. If Link has obtained the Magical Sword, the start caput only takes 3 hits to remove, and each other head takes only ii more hits, making this battle much easier. Afterwards defeating Gleeok, Link tin can collect the Middle Container and motility on to the next room to collect the seventh Triforce Shard.

Old Man Location

There are ii Old Human locations institute in this dungeon. They each say
“Go out YOUR LIFE OR Coin”,[1]
requiring Link to leave either ane Heart Container or 50 Rupees. Link just needs to laissez passer through i of the rooms in order to complete the level, since the other one merely sends him back to the beginning of the level. Even so, unlike in a similar room in Level iv, the doors all shut behind Link when he enters the room, and then if he does not immediately have fifty rupees to surrender, he must sacrifice i of his Heart Containers. Alternatively, if Link enters the room while he only has the three Heart Containers that he started his quest with, the Old Man will exist unable to steal i of his Eye Containers. Instead, if Link chooses to ‘exit his life’ the Quondam Human being will empty his hearts, causing Link to dice if he receives any impairment before healing again.

Compass & Dungeon Map

Like to previous dungeons in this game, the Compass and Dungeon Map both appear in this dungeon.


The Compass is found in this dungeon and is used to show Link the location of the Triforce Shard that is hidden in the dungeon on his map via a blinking spot. This spot easily leads Link right to his goal. The Compass is very piece of cake to find in this dungeon, as it is only one room to the left of the entrance. This room contains Blade Traps and two Zols. The Compass is on the floor in the lower right department of the room.

Dungeon Map

The Dungeon Map shows Link the layout of the dungeon after he has nerveless information technology. This helps Link find and enter all the rooms in this dungeon. The room this detail is found in contains two Scarlet Darknuts, two Blueish Darknuts, 3 Red Bubbles and one Blue Bubble. After defeating all of the Darknuts, the map appears in the upper left portion of the room. This room is found past going 5 rooms right and i room upward from the entrance.

Keys & Locked Doors

In that location is only one Modest Key and two Locked Doors throughout the dungeon. One of the Locked Doors, withal, does not need to be opened to complete the dungeon.



  1. ↑ “LEAVE YOUR LIFE OR Coin” — Old Man,
    The Legend of Zelda.

Source: https://www.zeldadungeon.net/wiki/Level_7_(Second_Quest)