Nostalgia is a dangerous thing, just the success of Earth of Warcraft Classic proves that people were right to fawn over the by. Blizzard’s official vanilla servers harken dorsum to a time when MMOs were decidedly more challenging and inherently social, making even the deed of corralling a group of players and doing a dungeon experience like a one thousand adventure. But simply considering Classic gets things right that modernistic expansions like Battle for Azeroth sometimes stumble over doesn’t mean World of Warcraft has gotten worse over time.
Earth of Warcraft has evolved and changed so much that the Classic and modern incarnation near feel like different games—apples and oranges, and all that. But even though I’m having a blast exploring Azeroth every bit it existed in 2006, there are a few things I miss about modern Warcraft.
Quests that don’t bore me to death
If at that place’due south 1 area where Classic Warcraft absolutely blows, information technology’s in the quest design. Those jokes about killing 15 boars aren’t funny when you’re level 30 and staring down a gauntlet of irksome, repetitive quests on the 100-plus hr grind to attain max level. And what’south really warped is you feel
when you have quests to exercise because the alternative of grinding past only killing monsters for exp is even worse.
Though many players despise the Cataclysm expansion for effectively erasing the original version of Azeroth, it did deliver a wholly remade leveling experience that was far more enjoyable. Private zones now have a central story that’s told through numerous, more evenly paced quests, and the objectives are more varied and often involve novel tasks like piloting vehicles or fighting fun minibosses. It makes leveling a character much more than engaging, even if the finish result is feeling more than like I’m on an amusement park ride that is touring me from destination to destination.
Classes that have 18-carat versatility
I like a lot of the ideas that drive Classic’s different classes. Hunters, for case, have pets that need to be fed in lodge to stay happy and ranged weapons that require me to stock upward on ammo. It might seem similar busywork, merely managing those resources helps reinforce the fantasy of beingness hunter. What I don’t like, though, is how simplified some classes are and how little versatility virtually have beyond their core role.
In modern WoW, every class has distinct specializations that change what abilities I have access to and sometimes what role I play in a group. Paladins, for instance, can be healers, tanks,
damage dealers. But in Classic? You’re probably but going to exist stuck healing—despite being able to vesture that awesome plate armor and swing a large hammer. Though Archetype’due south classes try to take some versatility, they’re oft woefully ill-equipped against others that actually specialize in any particular role you lot’re looking to emulate. The result is it becomes hard to convince your party to let yous tank as a druid when there’s a willing warrior who tin can do information technology so much better.
Modernistic WoW, by comparison, treats each specialization well-nigh every bit a distinct class in its own right, which means a more useful suite of abilities that can be used more than frequently. The residual, while not perfect (every bit whatsoever Enhancement shaman volition tell you), allow’s you lot experiment with unlike and equally valid playstyles.
Better designed dungeon and raid bosses
Though Classic nailed a lot of things its first time around, at that place’southward no substitute for xv years of practice in making good dungeons and raids. And one matter that has dramatically improved over the years is Blizzard’due south power to brand a fun dominate fight. In World of Warcraft Classic, bosses often don’t present much of a challenge beyond one or two special abilities and a lot of wellness points. At that place isn’t always an elaborate strategy involved; you but run in there and kill them as quickly equally possible. Information technology’south why guilds were able to downward some of Classic’s get-go raid bosses so apace—things are just simpler in Classic.
Mod WoW’due south bosses aren’t necessarily tougher than their Classic counterparts, just the fight is ordinarily more than involved and requires each person in a group to know what they’re doing. Instead of just holding aggro, tanks might need to interrupt certain boss abilities or trigger ‘active mitigation’ abilities at simply the right fourth dimension to protect themselves from special attacks. And healers demand to always be aware of special debuffs that they can dispel to salve their allies.
Modern WoW dungeons and raids also take some pretty inventive obstacles to overcome. During the fight confronting Loftier Tinker Mekkatorque in The Battle of Dazar’alor, for case, players have to defuse bombs past inputting a special combination of symbols that everyone else in their group can see only them. Though Classic
accept some great boss fights, dungeons and raids accept gotten a lot better in the expansions that came after.
More ways to express myself creatively
I find information technology charming that in WoW Classic my character is wearing mismatched, salvaged bits of whatsoever I tin can find that has good stats. But at the same time, I miss modern Warcraft’s “transmog” options, which lets me employ the appearance of one particular while still benefiting from the stats of another. Ultimately, MMOs are a kind of fantasy, and existence able to style my character only the style I want is a critical part of that fantasy. It’s fun to make my character await distinct past playing dress upward at present and again or by showing off a rare piece of gear fifty-fifty though its not useful to me anymore (Herod’s Shoulder, anyone)?
But how I look is simply the beginning, I also sorely miss my expansive library of mounts and pets that farther distinguish me from the crowd. While I capeesh what an enormous achievement information technology is to go Classic’s top-tier rides, I wish at that place was more variety to what’due south bachelor.
More accommodating of my chop-chop diminishing free time
I honey how uncompromising Classic is. Only traveling to a new area tin can take 15 minutes or more of walking—and god help you if y’all need to caput to the other continent. I likewise beloved that finding a dungeon grouping actually requires talking to people and working together instead of only pushing a push that matches me with a random group who I’ll never run into once more. At the same fourth dimension, I just don’t take the same corporeality of time to play World of Warcraft that I used to, and the truth is I similar how mod Warcraft is more than accommodating of the gratis time that I
In general, it’southward easier to get around and the design of newer expansions ways I can easily pop on for an hour, run a dungeon or 2, complete some quests, and make some progress on my character. Sometimes I enjoy the sense of take a chance and scale of Archetype’s older version of Azeroth, but other times I just desire to get shit done. And fifty-fifty though modern WoW might exist more attainable, I as well similar that it provides more options to play the style I want—whether that ways a full nighttime of raiding or but popping on to manage follower missions for 15 minutes.